[WIP Map] Concourse

Discussion in 'Halo and Forge Discussion' started by Studbeasttank, Mar 31, 2017.

  1. Studbeasttank

    Studbeasttank Legendary

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    Doing a blockout and gameplay stuff first is wierd. Based off of this ODST concept art.

    [​IMG]

    Definitely a BTB map, but I'm not certain what vehicles to put on it. Happy to take advice and criticism.

    [​IMG]

    [​IMG]
     
  2. Dunco

    Dunco Troll Whisperer
    Forge Critic

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    Are you going to include that street surrounding the concept art? Would be kind of Rat's Nestish so I say Warthogs and a Ghosty. Maybe a Mantis to be trolly.
     
  3. Studbeasttank

    Studbeasttank Legendary

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    The street (and the small building on the bottom right) are included.

    Warthogs will be on it for sure, and maybe a wasp, but I'm not sure how to do ghosts. I was thinking a neutral ghost ultra as a power vehicle.
     
  4. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    I personally say forget the vehicles. Make it infantry only. Especially because the map isn't specifically designed around it.
     
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  5. Studbeasttank

    Studbeasttank Legendary

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    BTB maps without vehicles always weird me out, but i have had difficulties adding structures to the outer layer. I'll try it out with no vehicles.
     
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  6. K a n t a l o p e

    K a n t a l o p e Promethean
    Senior Member

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    Looks like you should test this with 4v4 with a ghost or two
     
  7. ExTerrestr1al

    ExTerrestr1al Forerunner
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    consider, that in customs, often times you will have a not-so-full room and the few ppl go grab the tanks and shhtuff, and then the others leave because it is unfair to be spawn killed repeatedly by a banshee, for instance. I wish vehicles would only spawn if player count > specified number.

    hmmm... maybe there's a scripting project for someone (me)?
     

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