Extermination Forge Contest

Discussion in 'Announcements' started by Duke of Mearl, Jan 19, 2017.

By Duke of Mearl on Jan 19, 2017 at 4:57 PM
  1. Duke of Mearl

    Forge Critic

    Messages:
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    Extermination_banner2.jpg

    Hey guys, this is Duke of Mearl from the Alliance Testing Network (ATN) and I'm thrilled to announce ForgeHub's next map contest! A few weeks ago, our elimination game mode, Extermination, was featured by ForgeHub and the response from the community has been overwhelming! If Extermination is still new to you, check out the video below for a brief introduction to the mode:



    For this contest, ForgeHub has decided to team up with ATN, the creators of this mode, to bring you the first ever Extermination map contest! We’ve already seen some really cool Extermination creations from the Forge community and are excited to see what else you can create! Maps are typically sized between 1v1 and 2v2 providing an opportunity to express your visual artistic freedoms more liberally than traditional 4v4 maps. While the prospect of this spacial liberation may inspire your visual expression first, please remember that creative gameplay value is just as important!

    TRELLO BOARD

    With this contest, the ForgeHub Staff is attempting to make the judging process more transparent so people can see the entire process and comments made by the judges. On this Trello board, we will have all of the submissions, rules, and judging available for public viewing, allowing for a more transparent approach to how contests and map submissions are selected. By introducing this method, this will also give both the map creators and the community the ability to view things at face value. This way, everyone who submits a map will also be able to receive feedback on their creations, straight from the judges themselves.

    Link to the Extermination Operations Board: https://trello.com/b/QHezoMxc/forgehub-alliance-testing-network-extermination-contest


    PRIZING

    Total Prize Pool: $1000
    • Top 5 maps get $200 USD each
    • Inclusion to ForgeHub's Featured Maps Library
    • Video feature on ForgeHub's YouTube channel
    Once again, when the judges establish the top 5 maps from the contest, the community will be given an opportunity to select a 1st place winner for some extra bragging rights.

    In addition to monetary prizes, ForgeHub and the ATN are working together to host an Extermination tournament. The top maps from this contest will most likely be considered for inclusion, though we may also consider content outside of this contest for the tournament. We will provide more concrete details when we make them, so stay tuned.


    SUBMISSIONS

    Build Time: 1.5 months
    Deadline: March 3rd

    Entries must be submitted no later than March 3rd at 11:59 PST. Judging will begin directly after the submission deadline and winners will be announced as soon as judging is completed. Any files that are altered after the submission deadline will be disqualified so we strongly recommend you create an additional save file for your submission into the contest and not to touch that file.

    Note
    Remember that every time you save your map you have to change the visibility settings so that everyone can see it. There is also an assortment of glitches that can disable visibility as well. Please make sure that the map is visible prior to the contest deadline.

    Grace Period
    Once you have submitted your map you may no longer make any major adjustments to the layout however you will have 1 week to ensure that your map is set up properly to work with the game mode. We will provide tutorials for this below in our 'resources' section. Members of ATN will also try to make themselves available to the forgers during this time to assist those needing help to properly set up their game modes.


    Here's the link to the Submission Thread.

    exterm1.jpg
    JUDGING CRITERIA

    Judging commences on March 12th

    Two of the most important aspects of an Extermination map are gameplay and aesthetics.
    Here are some of the things the judges will be looking for:


    Gameplay:

    1. Map Size/Layout: Are matches finishing in a timely manner (without ending in a lot of ties)? Do you have a chance to survive as the last person standing on your team? Is the map easy to traverse?

    2. Readability: Are you able to easily tell where you are on the map? Are you able to make callouts distinguishable?

    3. Spawns: Are you spawning into unwinnable situations? Are spawns facing weird directions or into death pits? Are you able to orient yourself quickly after spawning? Do spawns switch every round (asymmetrical maps only)?

    4. Enjoyment: Are play areas interesting to fight on? Are teams able to fight their way back after being down? Are initial spawns fair for both teams?

    5. General: Can you break out of the map? Are clambers working? Does the map have name volumes/intro cameras/static cameras/outro cameras/etc. ? Is playable and non-playable space clearly defined?

    6. Weapons: Are power weapons and Power ups are set to 1 minute timers? Do the other weapons feel natural on the map? Are any of the weapons too powerful?


    Aesthetics-

    1. Performance: Does the map suffer from any negative visual or performance issues (i.e. z-fighting, drops in framerate, lighting glitches, etc.)?

    2. Originality: Is the map interesting and unique?

    3. Immersion: Does the map immerse the player? Is the theme well put together and convincing?


    JUDGING PANEL


    - ForgeHub -

    Warh0lic

    Nitro

    Sikamikanico

    Ascend Hyperion



    - Alliance Testing Network -

    Duke of Mearl

    Max Extra

    Natabase

    Xdemption



    - 343 Industries -

    Unyshek

    In order to promote transparency Duke of Mearl will be streaming the first round of judging of the contest submissions. This will allow for forgers to get feedback on their maps and show off all of the creations. Streaming may or may not continue after the first round. The entire judging staff will make final decisions on contest winners off-stream. You may also track the progress of the maps using Extermination Trello Board.

    exterm2.jpg

    FAQ


    Q. What maps can I forge on?


    A. You may forge on any blank canvas (Barrens, Depths, Tidal, Alpine, Glacier, Parallax or Breakout Arena) or outside of a Halo 5 disc map. You may not use the geometry from within a disc map.


    Q. How many maps can I submit?


    A. Each forger may submit as many maps as they want however they may only win one monetary prize. However multiple maps from each forger may get used for the Extermination Tournament.


    Q. Can I co-forge with a friend?


    A. Yes, you may co-forge, however there must be a primary forger listed for every map. In the event that a co-forged map wins then all of the winnings will go to the primary forger AND a primary forger’s map can not win two monetary prizes.


    Q. Are remakes from another game allowed?


    A. Yes, however your submission will be deducted points for originality based on the similar features of its layout. Its also important to remember that strong IP infringing aesthetic themes will most likely not be considered for matchmaking if that privilege should ever come up in the future. If you would like to create a remake, we encourage you to take inspiration from previously existing Halo maps!


    Q. Where do I get the Script Brains that run Extermination?

    A. You can download the script brains from HaloATN's prefabs.


    RESOURCES


    Here are some resources available to get your map tested (and to play some Extermination which I would highly recommend doing before trying to forge a map).


    Testing Lobbies

    Duke After Dark

    The Thursday Thirteen


    Forged Fridays

    Extermination Wednesdays- Special Lobby running during the contest


    Extermination Guides

    Extermination Forging Guide

    ATN Extermination Post
     
    #1 Duke of Mearl, Jan 19, 2017
    Last edited: Feb 10, 2017
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Comments

Discussion in 'Announcements' started by Duke of Mearl, Jan 19, 2017.

    1. lNeedMoreBleach
      lNeedMoreBleach
      Atn are you only testing the first page of maps at the moment?
    2. Max Extra
      Max Extra
      We were trying to knock them out in reasonable chunks like 15 at a time and wait for the other judges to catch up before we moved on, but because there is a difference in how fast the other judges can get to them we are going ahead and knocking out all the maps on our end first.

      I would like to remind everyone, that unless otherwise informed please do not alter your maps based on the feedback you see in Trello. As far as the contest goes alterations to the map that do not deal with the Update messing up script brains we provided should not be performed. The feed back in Trello is only there to reflect our current thoughts on the map and to help you in the future to improve your extermination maps, NOT so that you can adjust them for the contest.

      I believe after a lobby we held on Sunday we addressed all the maps that possibly had issues that needed to be resolved and the resulting maps have either been moved waiting for the change or have been disqualified. There is a stream available on my twitch that shows what we went through.

      ATN has around 25 maps remaining before we finish our first play through of each map.
      brusky0086 and lNeedMoreBleach like this.
    3. lNeedMoreBleach
      lNeedMoreBleach
      max extra you commented that i need an initial screenshot but i cant link any
      Connie likes this.
    4. Max Extra
      Max Extra
      Someone has brought this to my attention for another map, I don't know who all is capable of doing so and who all is not. With the understanding that this is a Microsoft/343 glitch it would be unfair to eliminate or deduct points based on the lack of screen shot from maps and users the are subject to the glitch. So don't worry about not having a screenshot on you map.
      Connie likes this.
    5. Connie
      Connie
      It's been seven years. My depression is cured, my crops have come in, my family is fed and healthy, a judge has finally addressed the screenshot issue... thanks again though, Max. Appreciate it!
      Max Extra and InvokingTexan like this.
    6. Bloodpony
      Bloodpony
      Fixed issues per Trello thread notes as well as spawns for the map Eclectic.
    7. ShadGhost
      ShadGhost
      I read up on the Trello about the changes and dislikes about the weapon balancing on my map, am I allowed to go in and fix those for the remaining judges? If so, where can I place the updated link for them to see after I make the changes?
    8. Max Extra
      Max Extra
      ... NO there is a reason there was a dead line...

      DO NOT CHANGE YOUR MAPS BASED ON FEEDBACK FROM THE CONTEST!

      All feedback provided is for your future betterment, not for the contest.​
      Colorado116 likes this.
    9. Kell Of Scots
      Kell Of Scots
      Yeah, so there's a playlist up for Extermination right now.

      Weapon sets on maps are questionable. Where did 343 get list of maps? Was the it the ATN lads? Curious.
      Box Knows likes this.
    10. Box Knows
      Box Knows
      idk but remains was fun
    11. Kell Of Scots
      Kell Of Scots
      So far my favourite map was Atlas

      But it's pick up set is ****ing horrid
    12. Kell Of Scots
      Kell Of Scots
      You can break out of Dreamscape.
    13. Max Extra
      Max Extra
      can you explain where? so we can bring it up to get fixed?
    14. Kell Of Scots
      Kell Of Scots
      I didn't break out personally, but I was in a game and some guy managed to get out onto the "island" outside the play area. Me and Slaphead were watching him while respawning. Don't know how he managed it.
      Ascend Hyperion likes this.
    15. Max Extra
      Max Extra
      @Ascend Hyperion you might want to check this out.
    16. Dunco
      Dunco
      More like DreamEscape :cool:
      HeX Reapers likes this.
    17. Redy
      Redy
      no.
    18. lNeedMoreBleach
      lNeedMoreBleach
      i know how to break it... you have to do a difficult jump thrust between two rocks near the rail gun on to the side of the wooden ledge then you jump up on to the invs blockers and run too a gap in the soft kills before a second run to the outside of the map
    19. HeX Reapers
      HeX Reapers
      Why don't people hard kill their maps?
      Dunco likes this.
    20. Max Extra
      Max Extra
      I think they underestimate the players abilities. there are some really tricky thing you can do in H5 where it feels like you need to protect from jet packs again
      HeX Reapers likes this.

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