@MultiLockOn Steampunk-style mechanical refinery run by Group 935. Having it run by the Nazis allows the theme to have some German WWII Influence. Outside areas of the map would be dusty/stormy but it takes place during the day (Reference: Buried's starting area). I'm imagining factory-style interiors with catwalks, as well as big machines full of hydrolics, gears, and assembly lines similar to Dr. Monty's factory. The pallet of colors consists of many tans, browns, coppers, and golds. Taking place in WWII it'd have to give off a W@W feel by emphasizing gritty atmosphere, defendable yet difficult play spaces with a polished WWII weapon set. Think Verruckt, Der Riese or Kino der Toten (minus some exploitable training areas). Also off the top of my head I'm imagining a bunch of buyable traps like giant gears in the floor that open with a hatch, or crushers that smash back and fourth in a doorway. And a sort of buyable tram just like the one from Shadows of Evil, but it can be attacked by zombies that jump onto it like TranZit (windows can be boarded up like the bus).
I'm not too familiar with his channel but RoflzDude just featured my new 2v2 / Extermination map NEMESIS. You can check it out here: For the most part the map is finished. I just want to adjust spawning for Extermination and finalize my cameras before posting. Only need one more week at the most.
I played it earlier today with Brusky. Mind some feedback? We kept getting ties, despite teams not being even. I think it looks good, but some slight size reduction may be needed. One last thing, could you make each team's side slightly more distinct from each other?
Yo guys my favorite forger eww your skinny is BACK He got on like 2 years ago after not being on for like 2 years and randomly invited me and we made this sick ass 1v1 map in like 4 hours. It had a waterfall AND a diamond cave. He then logged off... for 2 more years. But now he's back and ready to blow minds.
DAMN that forging looks clean! Sovereign (I think that's the name) by him and @PA1NTS was fantastic back in Reach. Almost makes me want everyone to start playing H2A again. The Forge on that game can be amazing if used correctly (Just like Reach's).