MAPS POSTED AFTER THIS COMMENT WILL BE TESTED ON 2/15/17... THE FORGE FRIDAY THIS FRIDAY (2/10) WILL BE EXTERMINATION ONLY SO UTILIZE IT AS WELL!
Map name: Firewall Gamertag: Mr Deliciousman Players: 4v4 Game type: elimination Description: an asymmetrical extermination map that take place in an artificial world meant to mimic life. Notes: I have made major geometry changes. https://www.halowaypoint.com/en-us/...ciousMan_42d90610-df07-4ae9-ac10-d84262a66015
I really wanna participate in Extermination Wednesdays, but I have some weekly band practices that have been falling on Wednesday and Tuesday nights lately. In general, gigs and rehearsals have been killing my availability on weekdays and making it hard to attend testing lobbies...Would you mind throwing this on without me this week? I probably won't be able to make the lobby, but I'll watch the stream. Thanks! Map name: Helheim Gamertag: Pat Sounds Gametype: Extermination Players: 4v4 Description: "Forerunner hell" themed map. Currently has a Lightrifle, Damage Boost and a Sentinel Beam as the featured weapons. Notes: It's in early testing stages so hit me with any criticism you've got. I think this one has some potential and l would like to make it into the best version of itself. I'm looking for some help finding a balanced power weapon that fits with the Forerunner theme. The map has not been submitted to this lobby before.
GT: Nikko B201 Sunshine Boulevard This map hasn't been submitted to this lobby before, but as I recall you played it during the Extermination Forged Friday. There haven't been any major changes since then, only a couple of minor fixes - but that lack of major change requests on Forged Friday made me kinda suspicious so I want to get a double-check in. Map TL;DR: symmetrical summer!Delta Halo map, Halo 2 weapon set, Beam Rifle.
Map: Shield of Onyx Forger: Ryouji Gunblade Waypoint Link: https://www.halowaypoint.com/en-us/...Gunblade_564da26e-f26e-439e-98c7-d8c80313114a Changes: Teleporter holographic switch now glows and pulses. It's just begging to be pressed! Shield world hologram moved up about 16 units, so it's out of the way of combat now.
GT: Comedy Aerosol Map: https://www.halowaypoint.com/en-us/...Order=Modified&page=1&gamertag=Comedy Aerosol Not submitted yet. This is just a block out. Will work on aesthetics once I feel the layout is better.
Map: Atlas - Increased ammo in the Grenade Launcher from 2 to 3 - Increased energy in the Storm Rifle from 30% to 40% - Moved initial spawns to give players a better sense of direction off spawn
Map:Exterm Map Link: https://www.halowaypoint.com/en-us/...For Chub_813d4bb6-c3dd-475d-8b83-57200b6e113e Forger/Co Forger: @purely fat and For Chub Still In Blockout
Map: The Arbiters Perch Forger: twheel300zx Waypoint: https://www.halowaypoint.com/en-us/...eel300zx_250bf40a-beef-4924-a51a-2279f0d37e2c Changed: reloaded all initial spawns and script brains, spawn areas are "less comfortable", more height variation, power weapon magazines reduced, hidden grav-lift removed. --- Double Post Merged, Feb 15, 2017 --- Map: Fall Creek Forger: twheel300zx Waypoint: https://www.halowaypoint.com/en-us/...eel300zx_99a8583c-5d57-474c-861f-3afb7ee1f91a New submission.
Map Name: TRIGUN-III Author: Uncommon future Waypoint link: https://www.halowaypoint.com/en-us/...n future_572c5d3c-2976-41f3-ac51-a40abe8276c8 Never submitted before
CheapBox v2 "The Architects Refuge" Submitted before: yes but changed power weapon back to grenade launcher and only 3 shots. Aesthetics changed as well Alpha-Niner
map 1: parallax (Blockout) gametype: 4v4 Extermination map-variants map 2: 1.5(Blockout) gametype: 4v4 Extermination map-variants
GT: Nikko B201 Lijiang EX Notes: you've played this before! It's changed a bit since then. I'm not sure which changes have been since the last time it was in this lobby, but I feel confident you've played it in Max's fairly recently. TL;DR is, it's in final weaponset tuning now. This is to make sure the addition of a neutral SMG makes it easier to kill people to reduce draws, and that changing the sniper rifle to a REQ variant hasn't made it super OP. Sunshine Boulevard Notes: You played this one last week! It had a full round of changes based on that feedback, including the removal of many of the low walls and the addition of a damage boost right at the bottom of the map. It also has namezones too, because why not.
Map Name: Augury Forger(s): AceOfSpades Halo Waypoint Link: https://www.halowaypoint.com/en-us/...ades0707_8889a39b-d815-4ea5-8567-0a4e2b8230a4 Has this map been submitted to this lobby before?: No sir
. Gamertag is Mr Deliciousman Name: firewall Players: 4 Notes: I have made changes to weapon layout and have adjusted spawn and power weapon locations. Game type: extermination Halowaypoint link: https://www.halowaypoint.com/en-us/...ciousMan_42d90610-df07-4ae9-ac10-d84262a66015
Map: TRIGUN-V Author: Uncommon future Waypoint: https://www.halowaypoint.com/en-us/...n future_89b83731-24a9-4d75-b688-21bd064b21d7 Submitted before?: Not to this lobby In previous lobbies arena 3's spawns weren't working the way they should've. I've made a few slight adjustments to the spawns for arena 3. Please watch when it's the base arena (round 3, 6, 9, etc.) and let me know if anyone spawns away from the base.
Map Name: Warmonger Forger: Portaleer Halo Waypoint Link: https://www.halowaypoint.com/en-us/...ortaleer_d6cc144f-b8a4-4540-ac8b-640985207da5
Map: The Arbiters Perch Forger: twheel300zx Waypoint: https://www.halowaypoint.com/en-us/...eel300zx_250bf40a-beef-4924-a51a-2279f0d37e2c Changes: made upper platforms smaller to prevent hiding, obstruction placed to prevent firing team start, garden has added platforms to break up the "flat" nature.