Map name: Venus Gamertag: GrayishPoppy210 Gamemode: btb Strongholds Waypoint link: https://www.halowaypoint.com/en-gb/...Poppy210_02e32520-0492-4bb8-bc59-f8452f519379 Just discovered vehicle blockers don't work with mantises so that's great. I will hopefully fix containment soon even if it damages aesthetics.
Map Name: Shield of Onyx Gamertag: Ryouji Gunblade Game mode: Extermination Waypoint Link: https://www.halowaypoint.com/en-us/...Gunblade_564da26e-f26e-439e-98c7-d8c80313114a Last power weapon was a tad too strong, so it is now an Open Hand with one magazine. Initial spawns have been moved to feel more spacious.
Hey as always thanks a bunch for testing my map! in regards to you feedback of Gypsum I had a question. You wanted the power weapons to be on weapon pads, but the rocket launcher is the only tier 3 weapon on the map. The Sentinel and grenade launcher are tier 2 therefore they technically shouldnt be on pads, right? Idk I heard that somewhere but maybe I'm wrong. Let me know what you think
Id say only the rockets or the propipe. and thats due to their quick kill times. They are for sure things you want to keep track of on your map
GT: Opixonic Co-forger: Architex Map: Grif Bowl II Gametype: Airball II I'll add everything else later, I have a lot of work to do on this to improve it...grav slides in front of the end zones have been removed, and if there was a way to prevent people from running into the end zones without using the overly-disruptive shields, that would be great. Also, Max, I did see you trying to break the map in some way, what exactly were you trying to do, get out of the map with the ball? If so I'll put a kill boundary right in front of the base of the field goal posts. Now, as for making it work with the mini-game mode...that's where I'm clueless, on how to make it work and how it would make things work better.
Gamertag: Flippant Sol Map Name: Ratatouille Map Link: https://www.halowaypoint.com/en-us/...pant Sol_4dd093a0-396b-4cb7-bd2b-cc5fb514d88f Game Mode: Extermination Player Count: 4 v 4 (8 players) Note: WIP, pay attention to weapon placement and sightlines
Unfortunately I didn't have time to update the map for last week but got it in this weekend. Also working on something new that hopefully I can get in this week. edit: Did not have time to finish my new project but devout is good to go. Hopefully I can find time next week to fit in the new one. - added a new tunnel path from just outside the bottom of each base running to just outside the temple in the middle - had to alter the cliff path above to acomodate this, including lift and dropdown between the two- moved the middle power weapon to the bottom middle and replaced fuel rod with beam rifle - moved the two outer power weapons to the new tunnels and replaced beam rifles with sentinel beams - added energy sword where middle power weapon was - lowered number of grenades and other explosive weapon pick ups on the map - did not have time to change the screenshots GamerTag: L1MN0DR0MUS Map: Devout Gametype: BTB CTF, BTB Slayer, BTB Strongholds Player Count: 16 Description: This ancient Sangheili temple was built to worship the Forerunner relic it houses, but is now used by the Swords for combat training.
Extermination on Atlas (formerly Poonflip's Revenge) This latest version played very well in Duke's lobby, so my hope is that wasn't a fluke and I've finally got the map layout where it needs to be.
Default Infection on Dreamstalker. Never had this tested, so general feedback is helpful. Here's the file: https://www.halowaypoint.com/en-ca/...eedCough_2f6a20bf-fda6-444a-a95e-b60f25641e02 Also in my bookmarks.
Gamertag: SocialTourist Map: Suban Ruins Gametype: Slayer Player count: 8v8, 6v6 https://www.forgehub.com/maps/suban-ruins.4688/
GamerTag: Ole Deller Map: Delta Gametype: BTB CTF, BTB Slayer Player Count: 8v8 or 6v6 Description: Though water once flowed freely throughout this valley, recent Covenant operations have put the stream on hold.
map NAME =deep. game type infection. player count 12. halo waypoint link =https://www.halowaypoint.com/en-us/...ap-variants/bookmarks?gamertag=FLAMEINGNIGHTs
Gamertag: Darth Diink Map: Realm (Realm 5) Gametype: Extermination (Modified Breakout 4v4) Player count: 8v8 Forerunner mining facility