By far the coolest thing about this map (aside that it looks amazing) are those structures you made in the sand, such details really sell a remake for me. I will definitely give it a try later.
The attention to detail looks great! I'm going to have to load this up tonight and take a closer look. Very cool.
Yes, it is the closest, although it has few changes preserves the essence of the original --- Double Post Merged, Jan 7, 2017 --- I recommend playing FFA, play in that mode and the combat is frenetic, best for 8 players in the match
Linssker updated Epitaph with a new update entry: Doors with Shields Read the rest of this update entry...
Cambia las texturas de las paredes y el suelo por las texturas Foreruner, seguro que así se vería mucho mejor el mapa, buen trabajo
O.O"! Fue una equivocación, juro que te había dado 4 estrellas, mi mouse esta fallando, da dobles clics por error y no sirve el scroll sorri UnU no lo tomes a mal
Hey man! Just so you know a bulk of your maps are not visible. You gotta make them visible again cause I wanna check some out! With the new update, saving and lightbaking will turn off visibility on a map. @Linssker
Currently all my maps are open except some work in progress. I hope you like my work! @Ascend Hyperion
I had a wander around this map and I've gotta say the aesthetics you have here are pretty awesome. It makes it all the more frustrating that you didn't keep the scale and layout from the original. I'm really hoping that you give this one another shot, but If you don't, then I'm hoping someone else steals your aesthetics
Linssker updated Epitaph with a new update entry: Redesign to be more accurate to de Classic Version Read the rest of this update entry...
The old version was good, but definitely had room for improvement. The new screenshots look pretty good though. I'll have to check out the changes
Rocket lift is kind of in a bad way. I was going to show you what you could do with the sliders over there, with a minor touch up to the layout but the more I played with it the more problems I saw. I've actually manged to spend a couple hours fussing with it and I never got around to the sliders. That map looks great but there is definitely alot that could benefit from some extra work and a couple that straight up need overhauling. This was a marked improvement overall. I'll up the file once I've actually put in the sliders like I was intending.