The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. Raptor086

    Raptor086 Mythic

    Messages:
    18
    Likes Received:
    21
    Gamertag: Raptor086
    Map Name: King's Court
    Gametype Requested and Player Count: 2v2 Slayer and Strongholds (or 4/5 man FFA slayer)
    Short description: Vertical map set in an old castle's courtyard. Features plasma caster and damage boost (considering changing to OS)
    All feedback is welcomed, but I'm looking for specific feedback on weapon placement, spawning, and stronghold locations.
    Link to Map: https://www.halowaypoint.com/en-us/...aptor086_183e8a4e-e3ff-44b7-8cd8-24551b7caf36
     
    Ascend Hyperion likes this.
  2. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

    Messages:
    287
    Likes Received:
    369
    GT: The Grim Dealer
    Slayer on ODA-241

    I added more respawns to comply with matchmaking requirements. I want to make sure that it didn't break the spawning.
     
    Ascend Hyperion likes this.
  3. Pleas Sir69

    Pleas Sir69 Legendary

    Messages:
    44
    Likes Received:
    47
    Gamertag: Pleas Sir69
    Map Name: Jump Street
    Gametype Requested and Player Count: [4-16 players]
    Short description: [Minigame] Alpha infected controls which cars to be sent out, while the survivors must dodge said cars.
    Link to Map: https://www.forgehub.com/maps/jump-street.4445/ [gametype and map link provided]
     
    Ascend Hyperion likes this.
  4. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

    Messages:
    319
    Likes Received:
    565
    Gamertag: Portaleer
    Map Name: Nyxium
    Gametype Requested and Player Count: Slayer, 2v2
    Short description: Doubles in the Domain
    Link to Map: https://www.forgehub.com/maps/nyxium.4431/
    Gametype Link (If needed):

    Screenshot-Original.png
     
    #284 Portaleer, Jan 5, 2017
    Last edited: Jan 5, 2017
    Ascend Hyperion likes this.
  5. Pleas Sir69

    Pleas Sir69 Legendary

    Messages:
    44
    Likes Received:
    47
    Ascend Hyperion likes this.
  6. straymorais

    straymorais Legendary
    Senior Member

    Messages:
    148
    Likes Received:
    120
    GamerTag: Straymorais
    Map: Reggie and the Girls (Ghostheart)
    Gametype: Slayer
    Player Count: 4v4 Slayer
    Description: Dr.clawish building in cliffside, revised rooftop
    --- Double Post Merged, Jan 5, 2017 ---
    SUPER MARIO BROS RUSH
    by Straymorais and coforged Agent Zero85(scripting)
    16 players

    Mode 1 : Kooplian Stronghold
    Attackers
    5 (TEAM Mario) vs 5 GREEN (Luigi)
    Defenders optional-0 to 6
    6-Yellow (Kooplians)
    Lemmy Koopa
    Iggy Koopa
    Larry Koopa
    Ludwig von Koopa
    Wendy O. Koopa
    Morton Koopa Jr.

    Defenders will protect castle while Mario and Luigi fight to obtain castle from Kooplians
     
    Ascend Hyperion likes this.
  7. NikkoJT

    NikkoJT Legendary
    Forge Critic

    Messages:
    235
    Likes Received:
    251
    I didn't have anything better to do so I got right into fixing things.

    GT: Nikko B201

    Lijiang
    4v4 Slayer
    The current generation of testers does not fully appreciate Lijiang EX's heritage - the reasons why it tries as hard as it can to make them hate it. They must learn.
    Pain is an excellent teacher.

    Lijiang EX
    4v4 Extermination
    Made the Needler side completely open. Gave the speed boost side a ramp up into mid. Looking forward to people ignoring the Needler side and doing ovals in ever smaller portions of the map in a desperate attempt to claim it's still Just A Circle. What can you do.

    Further update: Simplified a few walls. Raised the middle of the map. Again. Removed part of the structure overhanging the Speed Boost area.
     
    #287 NikkoJT, Jan 5, 2017
    Last edited: Jan 11, 2017
    Ascend Hyperion likes this.
  8. Raptor086

    Raptor086 Mythic

    Messages:
    18
    Likes Received:
    21
    GT: Raptor086
    King's Court was played last night... From watching the stream, I finally concluded that the damage boost should be replaced with an OS. Other than that, it seemed to play well in general... I am not sure whether anyone in the lobby had any feedback on the map. On the Twitch stream, Hyperion asked for feedback, but then there was just a long silence, so if anyone was speaking, they must not have selected their audio to be included in the broadcast. I would love to hear any feedback you may have... Thanks!
     
  9. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
    Map name: Venus
    Gamertag: GrayishPoppy210
    Gamemode: btb slayer
    Waypoint link: https://www.halowaypoint.com/en-gb/...Poppy210_02e32520-0492-4bb8-bc59-f8452f519379

    Trying out different gamemodes now. Not sure if map will work as well without strongholds to focus gameplay.

    Also do you like the plasma-nade turret as a power weapon or do you feel I should use something more typical like rockets or a sniper? Also I heard you missed the mantis so is that worth reinstating even though the map was shrunk down and there is less area where it'll be effective?
    Thanks
     
    #289 GrayishPoppy210, Jan 9, 2017
    Last edited: Jan 9, 2017
    Ascend Hyperion likes this.
  10. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
    If you go to page 1 and click on the link to the map list you can see people's feedback
     
    Raptor086 likes this.
  11. The Grim Dealer

    The Grim Dealer Forerunner
    Senior Member

    Messages:
    287
    Likes Received:
    369
    GT: The Grim Dealer

    Extermination on Poonflip's Revenge

    I overhauled the layout quite a bit. I wanted to make it easier for players to move through the map quickly while also adding some more verticality to the map.

    I also swapped the Saw with a Corpsemaker to encourage movement through the map, rather than getting the power weapon and staying in one spot with it.
     
    Ascend Hyperion likes this.
  12. straymorais

    straymorais Legendary
    Senior Member

    Messages:
    148
    Likes Received:
    120
    GamerTag: Straymorais
    Map: Cypress
    Gametype: Slayer
    Player Count: 4v4 Slayer
    Description: Treehouse built in lagoon . WIP
    --- Double Post Merged, Jan 11, 2017 ---
    Map : SUPER MARIO RUSH
    Game mode: Kooplians Stronghold
    5v5 players on green and red. 6 on yellow for 16 players. Start game with G, R and Y. ( Do not switch to Blue) . OR if the party is small at the time run 4v4v4 for 12.
    Description : Green and Red are racing to the end where the castle is located . ( Will be a struggle but with a snuggle at the end) Yellow is a neutral team that can not over take either red or greens stronghold zone. Located at the top of the castle. Again it will get wild at the end. Game starts off kinda slow. There are checkpoints along the way to the castle for Green and Red so there will be players attempting to spawn kill which should allow for the other team to push to the castle . AGAIN will be a lot of grenades and a lot of spartan bodies lost to the sea.
     
    Ascend Hyperion likes this.
  13. Havoc Forge Pro

    Havoc Forge Pro Legendary

    Messages:
    23
    Likes Received:
    22
    Gamertag: Havoc Forge Pro

    Map Name: Surge
    Gametype Requested and Player Count: Slayer 1v1
    Short description: Small, close quarters map with strong verticality. Not sure if it will play well as a good arena for ffa (4 players perhaps), but should be solid for 1v1. I would like to know if you think it would play alright with 4 man ffa or even a 2v2, though I am dubious.
    Forgehub Link to Map
     
    Ascend Hyperion likes this.
  14. Ryouji Gunblade

    Ryouji Gunblade Legendary

    Messages:
    836
    Likes Received:
    1,269
    Gamertag: Ryouji Gunblade
    Map: Memento Mori
    Gametype: Big Team Slayer (BRs)
    Player Count: 8v8
    Description: The BIG team battle map; now with spawn adjustments, new weapon/vehicle placements, and subtle visual upgrades.

    Edit: Nevermind; I found new framerate issues and I can't get rid of them in time.
     
    #294 Ryouji Gunblade, Jan 12, 2017
    Last edited: Jan 12, 2017
  15. Portaleer

    Portaleer THE FORGERUNNER
    Staff Member Forge Critic Senior Member

    Messages:
    319
    Likes Received:
    565
    Gamertag: Portaleer
    Map Name: Nyxium
    Gametype Requested and Player Count: Slayer, 8
    Short description: "The very fabric of this place was made by the great creators eons ago. Now the Created journey the infinite abyss like blind gods."

    Link to Map: https://www.forgehub.com/maps/nyxium.4431/
    Gametype Link (If needed):


    Screenshot-Original.png
     
    Ascend Hyperion likes this.
  16. Raptor086

    Raptor086 Mythic

    Messages:
    18
    Likes Received:
    21
    Gamertag: Raptor086
    Map Name: Elysium
    Gametype Requested and Player Count: 2v2 CTF (or slayer of course)
    Short description: Small, simple, symmetrical layout. Uniquely plays well for 2v2 CTF as long as the teams are even in skill level... this is a reimagining of a map from H2A that was fairly popular with the folks I used to play with at that time.

    Be sure to play the map titled 'Elysium' not 'Elysium (overcast)'. The latter features lighting that seeks out and strikes players :)

    Link to Map: https://www.halowaypoint.com/en-us/...aptor086_595ceea2-17cf-44ae-8adc-5b2a94de6cff
     
    Ascend Hyperion likes this.
  17. MrDeliciousman9

    MrDeliciousman9 Legendary
    Senior Member

    Messages:
    296
    Likes Received:
    419
    Ascend Hyperion likes this.
  18. GrayishPoppy210

    GrayishPoppy210 Legendary
    Senior Member

    Messages:
    657
    Likes Received:
    1,085
    Lol. All that time getting strongholds to work and I'd actually asked for slayer xD. Still any testing is better than no testing and it was an easy mistake to make. If you have the time, as I don't think you did during the stream, can you answer the questions I put in the quoted submission. Thanks as always. Keep up the good work
     
    Ascend Hyperion likes this.
  19. Majestic_5499

    Majestic_5499 Legendary

    Messages:
    1
    Likes Received:
    0
    IMG_6181.JPG GT: RFG Majestic
    Sangheili Gladiator
    Gamemode: Sangheili Gladiator
    Description: its a FFA Super Fiesta gamemode with 16 players as maximum amount. You're gonna spawn in random spawning section and random weapons. In order to win, you need to get to 50 points in only one round. Good luck and may the best Sangheili win!
     
  20. Ascend Hyperion

    Ascend Hyperion The Homeslice
    Staff Member Forge Critic

    Messages:
    1,099
    Likes Received:
    3,062
    Sorry for playing the wrong mode, haha that's a bit ironic.

    To answer your questions. I did say I missed the Mantis, but I dunno if that means put it right back in exactly. It's just slightly odd to have a BTB with no vehicles is all. A neutral Mantis might result in more play in those lower lanes or add extra power to the desert stronghold.

    In total though that area is getting little play since it's so open and so much lower than bridge and the interior spaces surrounding it. It would be nice to see that change.
     
    GrayishPoppy210 likes this.

Share This Page