What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    Ephasus is still one of the most impressive Halo 3 maps in my opinion.
    --- Double Post Merged, Dec 16, 2016 ---
    Also, does anyone remember trying to geomerge into the sand on Sandbox? Absolutely dreadful before ghost merging.

    [​IMG]
     
  2. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Thanks! And yes, I never even tried a second time to sand merge pre-ghost merging.
     
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  3. Soldat Du Christ

    Soldat Du Christ Legendary
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    Edited_ImageEasyImageEditor_20161217_61.jpg
     
    #8623 Soldat Du Christ, Dec 17, 2016
    Last edited by a moderator: Dec 17, 2016
  4. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    Welp, it was a fun week but i think i'm done. This is a great update but for me i'm still faced with my main problem in that I can't design layouts. It's only been exacerbated with this update because any stone-based fantasy theme looks like **** now compared to the sangheli pieces, but there aren't enough to do intricate detailing with them, so i'm forced to use terrain, which stagnates the design.

    Furthermore, Halo just isn't fun to build for. Players camp everywhere and verticality is ass in this game because it doesn't have any punishment for falling. Plus the movement and TTK are too slow to be aggressive, and here aren't even any interesting gametypes being played.

    I'm finding it harder to figure out why I still Forge
     
  5. Soldat Du Christ

    Soldat Du Christ Legendary
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    Why does terrain "stagnate design"?

    When in unfamilier territory a natural response is to play passive... So if you see players that are new to your map doing this, i wouldn't jump to the conclusion it's a direct result of your map.
     
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  6. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    Because terrain isn't interesting to look at if it's not interacting with structure, and you can't really do much with the Sangheli pieces because of the contrast with blocks. Nothing else has a worn down and broken look so there is a visual disconnect.
     
  7. Soldat Du Christ

    Soldat Du Christ Legendary
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    I think you can get pretty creative with them if you don't mind sacrafising alot of your piece count. I can send you an inv and show you how i've been working around that problem.

    I knew as soon as i laid out the new pieces, repetition would be a problem. I beleive up to this point i've done quite well, and ofcourse with some room for improvement...
     
  8. MULLERTJE

    MULLERTJE ROGUE
    Senior Member

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    Come on man, I thought u was gonna blow our minds.
     
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  9. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    I mean I've blown my own mind several times but I haven't made a layout that's impressed me yet.
    --- Double Post Merged, Dec 17, 2016 ---
    I feel like I've used them in as many ways as I will need at this point, but they still can't replace simple building blocks and rings
     
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  10. Taitou1

    Taitou1 Legendary

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    Working on an Infection map in the Depths canvas. The water reflection built into the canvas is breaking what I have so far, though. -_-
     
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  11. Yevah

    Yevah Ancient
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    Lol okay I look forward to your return next month.
     
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  12. WAR

    WAR Cartographer
    The Creator Forge Critic

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    I'm bringing this map back in Halo 5: SEWERS
    sewers.jpg
     
  13. Toastman

    Toastman Ancient
    Forge Critic Senior Member

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    https://www.forgehub.com/maps/dark-matter.4297

    So my new map is available for play testing. Here is a quick vid of the interactive hazard.


    Not sure of weapons or optimal player counts yet, but it very clearly a corridor style map. I had so much fun building my particle cannon while learning the new scripting system that I built a map around it so who knows how good it plays :)
     
  14. WAR

    WAR Cartographer
    The Creator Forge Critic

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    Thanks for sharing that with us! Just posted it on our twitter account: tweet.
     
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  15. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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  16. PhoenixVax

    PhoenixVax Legendary
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    Oh boy... huge halo 3 vibes
     
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  17. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    Holy frame rate Batman!
     
    no god anywhere and Given To Fly like this.
  18. WeedCough

    WeedCough Legendary
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    Screenshot-Original-27.png

    Navigator is almost complete. Needs spawns, weapons, blockers etc. but should be done soon :)
     
  19. Toastman

    Toastman Ancient
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    Thanks for that! Mucho appreciato
     
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  20. PhoenixVax

    PhoenixVax Legendary
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