AGZ Kusten

Discussion in 'Map Discussion' started by agony ZENITH, Sep 6, 2016.

  1. agony ZENITH

    agony ZENITH Legendary
    Senior Member

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    agony ZENITH submitted a new map:

    AGZ Kusten - A very own race style by me (agony ZENITH) with alot of jumps and other craziness

    Read more about this map...
     
  2. Superior Forger

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    We should forge a track sometime :)
     
  3. agony ZENITH

    agony ZENITH Legendary
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    Yeah sure! That will be my first co-forge :)
    But that unfortunately I'm moving in to a new apartment tomorrow so I don't know how long it will take to get my new internet xD
    You're an awesome forger, it would be an honor!
     
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  4. TheLunarRaptor

    TheLunarRaptor Legendary
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    I'm not a huge race, but I always like going on hard tracks for fun, this one looks really cool. It is fairly rare to come by nice looking AND nicely designed race course in the H5 era.
     
  5. Superior Forger

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    Thank you man. Yea, just message me sometime when your up to doing a co-forge. I've co-forged like 10 maps, 7 of which are with my friend SomethinLogic14. We are a pretty good team. But I forged like it's my 1st one every time because it's so hard for me. It's something I've never gotten use to, but I enjoy making great maps with great people for the awesome Halo racing fans!
     
  6. Zern

    Zern Legendary

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    This is honestly amazing! I love this style. The purple laser sections that speed you up are insanee. You also nailed the man cannon jumps, something that's been nagging the hell outa me. Time to dissect your map :). Great inspiration, Great vibe, I love it.
     
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  7. CT X8

    CT X8 Legendary

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    okaii, I suck at driving but it was a cool race track!!!

     
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  8. agony ZENITH

    agony ZENITH Legendary
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    Thanks for the feedback! I was a little doubtful about the difficulty setting, maybe I should increase it?

    Btw, working on a new track now finally, it's been awhile now xD I think this one will be very interesting and cool, and very new ^^ When I make tracks I always want the maps to feel new and special that is why it takes time to do this -.-

    And
     
  9. agony ZENITH

    agony ZENITH Legendary
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    I've changed it from moderate to Hard, apparently I'm a very good driver, who knew o_O
     
  10. Zandril

    Zandril Promethean
    Forge Critic Senior Member

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    You need to update this to work with the gametype man. This track's so fun and entertaining. All it needs are checkpoints :)
     
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  11. agony ZENITH

    agony ZENITH Legendary
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    I just did, and set all my track to visible, didn't know it sets to not visible when saving the maps :O
     
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  12. Zandril

    Zandril Promethean
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    What should the points to win be?
     
  13. agony ZENITH

    agony ZENITH Legendary
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    60 points, it should be in description on all my tracks :)
     
  14. agony ZENITH

    agony ZENITH Legendary
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    Okey soo.. I've updated the "Death Bouncers" again.

    But I really thought that 343 would have fixed the time script events, they are now known as "Time Check"
    I've set two brains for one that is set with time check that sends power check to the two bouncers on the side(Channel Xray), and one brain to the bouncer in the middle. (Channel Yankee)

    But they so seems to work only when they want to. Well at least the brains prevents the bouncers from glitching out of the map.

    But if anyone that has a lot more experience with Time Check events, I would appreciate some tips that could make them work like I want to just to increase the experience I want to have at that part of the track :)
     
  15. agony ZENITH

    agony ZENITH Legendary
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    agony ZENITH updated AGZ Kusten with a new update entry:

    New theme new Scripts!

    Read the rest of this update entry...
     

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