Gamertag: Straymorais Map Name: Cybermaglev Gametype: CTF (4v4) Short description: Forgehub Link to Map: Color/lighting tweaks still going down. WIP with some of the spawning and weapon choices .
Yeah, I can't finish my map because I'm out of Xbox Live and I won't get my next paycheck for a while. Tell you what, I'm thinking about making something...
Gamertag: Str8LineNova Map name: reconciliation Gametypes: slayer strongholds or ctf Player count 8v8 Link:https://www.halowaypoint.com/en-us/...LineNova_98af2e78-5d41-43fc-809d-6e7e94d6f4b3 Map name: Nomad Gametypes: slayer and strongholds Player count: 4v4 Link:https://www.halowaypoint.com/en-us/...LineNova_dda52e8f-5a62-4733-9137-52ee77cf2cc0 Map name: Serenity wip Gametypes: slayer and strongholds Player count: 4v4 Link:https://www.halowaypoint.com/en-us/...LineNova_fe113055-6eee-4e66-8791-12305e2ab4a4
GamerTag: Havoc Forge Pro Map: Armasthir Map Link: https://www.forgehub.com/maps/armasthir.4131/ Game type 1: Slayer Game type 2: CTF Game type 3: Strongholds Description: Competitive, open, primarily long range with some cqc areas. Map: Avarice Map Link: https://www.forgehub.com/maps/avarice.4133/ Game type 1: Slayer Game type 2: CTF Game type 3: Strongholds Description: Competitive, open, strong verticality with fair split between long and short range. Map: Occlusion Map Link: https://www.forgehub.com/maps/occlusion.4132/ Game type 1: Slayer Game type 2: CTF Game type 3: Strongholds Description: Competitive, closed, strong verticality, very long hallway with some side paths, several cqc areas, tight long range sight lines.
GT: HerrMittmann Map: Melt in the Middle Mode: BT Strongholds AR + Mag Link: https://www.halowaypoint.com/de-de/...Mittmann_8ea2257a-9ee1-42a9-8c99-0a004fd54caf
Gamertag: weeeeemann Coforgers: D4rkDeath and HUSKYLAPPER16 Map: Delta Relic Gametype: 4v4 Slayer (Halo 2 BRs and Assault Rifle starts; designed for the Halo 2 remake playlist) Playercount: 4v4 Map link: https://www.halowaypoint.com/en-us/...rder=BookmarkCount&page=1&gamertag=weeeeemann Description: Halo 2's Relic reimagined for Halo 5 with a more lush, Delta Halo environment.
GT: Mr Deliciousman. Map name: Divine Fury. Player count:4v4 Gametypes: Strongholds Halo waypoint link: https://www.halowaypoint.com/en-us/...ciousMan_aee844fe-bb3c-4c99-9425-26d93a7a8b5b
Standard Submission Form GamerTag: Bromaniac35 Co-Forgers?: Map: Nuan Keep Gametype: BTB Strongholds Player Count: 16 Map Link: https://www.halowaypoint.com/en-us/...maniac35_c4eea5c4-f6b5-41e6-8b9a-bdd7fcfa6097 GameType Link: Description:
Dropping in one more to round out the numbers. GT: Nikko B201 Firebase Tononoka 4v4 Strongholds (also supports Slayer if you prefer) This is a symmetrical map, split between an open vehicle playground and a close-quarters infantry area, set in a service area of New Mombasa's Tononoka district. This map is very new and not hugely refined, but the basic structure and aesthetic is clearly defined and implemented.
Gamertag: SocialTourist Map: Hades Gametype: Strongholds 4v4 or 6v6. (Also supports FFA, Infection and Slayer) Player count: 4v4 (plays up to 12) Link: https://www.forgehub.com/maps/hades.4137/
Gamertag: GrayishPoppy210 Coforgers?: n/a Map: Clockwork Gametype: 2v2 slayer Playercount: 2v2 Map link: https://www.halowaypoint.com/en-gb/...Poppy210_2e6b78e9-e56a-4f53-bfb2-2186570cb1f1 Gametype link: n/a Description: a small vertical 2v2 map set inside a clock tower Gamertag: GrayishPoppy210 Coforgers: NightAvenger01 Map: Favela Gametype: strongholds Playercount: 3v3 Map link: https://www.halowaypoint.com/en-gb/...BookmarkCount&page=1&gamertag=GrayishPoppy210 Gametype link: n/a Description: a small vertical map set in a favela
Map: Clockwork Co Forgers : None Gametype : Slayer 4v4 GT: CertifiedChamp Link : ( will be posted as a quote) --- Double Post Merged, Nov 14, 2016 --- https://www.halowaypoint.com/en-ca/...iedChamp_c459bf06-91a7-4580-b005-c183efdedc4c
Map: Extinction: Remains Co Forgers : Partarar Gametype : Extinction GT: Duke of Mearl Link : https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=Created&page=1&gamertag=Duke of Mearl ---------- Map: Extinction: Abandon Co Forgers : None Gametype : Extinction GT: Duke of Mearl Link : https://www.halowaypoint.com/en-us/...rtOrder=Created&page=1&gamertag=Duke of Mearl
Gamertag: Str8LineNova Map name: reconciliation Gametypes: slayer strongholds or ctf Player count 8v8 Link:https://www.halowaypoint.com/en-us/...LineNova_98af2e78-5d41-43fc-809d-6e7e94d6f4b3 Map name: Nomad 0.0.3 Gametypes: slayer and strongholds Player count: 4v4 Link: https://www.halowaypoint.com/en-us/...LineNova_3f15f9bf-91e6-4a76-b830-22d26db80ed5 Map name: Serenity 0.1.1 Gametypes: slayer and strongholds Player count: 4v4 Link: https://www.halowaypoint.com/en-us/...LineNova_38dbaf14-3d11-4045-9d4a-4a23b8851f5c
GT: Nikko B201 Firebase Tononoka 4v4 Strongholds (or Slayer) Update notes (tl;dr: stronghold locations revamped, vehicles and rockets revamped, lighting fixed) Lijiang 4v4 Slayer (or Strongholds - pick this if you think the Slayer gameplay was solid enough last time) Update notes (tl;dr: all feedback from last time addressed in some way) I might also throw in Sunshine Boulevard again later in the week, but after someone described Firebase Tononoka as the reason why submissions should be put through a quality filter, I'm thinking it's time to start phasing my maps out of testing. The last test on Sunshine Boulevard highlighted only a couple of fairly specific issues, so it makes sense to pull that one first. Lijiang will probably not appear next time if testing is successful on this version, so you won't have to see that name on your list for yet another successive week either.
GT: Mr Deliciousman. Map name: Divine Fury. Player count:4v4 Gametypes: Slayer Halo waypoint link: https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Mr DeliciousMan#ugc_halo-5-guardians_xbox-one_mapvariant_Mr DeliciousMan_aee844fe-bb3c-4c99-9425-26d93a7a8b5b Thanks max for testing my maps . This time I would like to test it on slayer.
GAMERTAG: Sierra0138 infection map with a forerunner theme. The map is made for a full party. Its big but playable. Its a scary themed map of course XD So here is with what i required help ! 1-Intro and Outro Cinematic 2-Testing it of course 3-What could need a change 4-Help with a big forerunner structure Name will be put in the map description for those who help me until the end !
One last time: GT: HerrMittmann Map: Melt in the Middle https://www.halowaypoint.com/de-de/...Mittmann_8ea2257a-9ee1-42a9-8c99-0a004fd54caf Mode: BT CTF AR + Mag