Map: Maelstrom Gametype: Any (slayer/ctf/strongholds/assault) GT: Fitzey Boy https://www.halowaypoint.com/en-gb/...tzey Boy_0660a2f1-7e6d-4fa4-aa6c-4b90f6f4c44f Full forgehub thread here: https://www.forgehub.com/maps/maelstrom.4102/ Hi all, Not sure if this is the right way of suggesting my map variant for testing (?) but it would be great to get your feedback on my map as my friends list contains very few Halo players to organise a private testing sesh with. I'm pretty new to this too, so there's probably a ton of tricks and best practice I've missed. Anyway, let me know what you think. Apologies if I've wasted time by posting in the wrong place. -Fitzey Boy
So current list for today goes as follows: ROUND 2 6:00 PM - 9:00 PM EST Kennecott by @Bromaniac35 Genesis by @Buddy Jumps and @a Chunk Waist High by @Stunt ARTIST Wasted by @Soldat Du Christ Thelios by @Unfound, @CertifiedChamp and others I still can't recall Alright guys, pushing the lobby back a tad to give myself some time as I need to do some things beforehand but it will be running as always. Hope to see you all there! Xdemption https://www.twitch.tv/redemption1272
Oh shoot already it's already starting? D: --- Double Post Merged, Nov 6, 2016 --- Oh shoot it's already starting? D:
Hey demption I would like to submit divine fury again. The changes have been made to the main file so u don't have to search for it and worry about doing the wrong one.
Gald you liked what you saw. Gameplay wise I thought the playtests went very well aside from some awkward facing spawnpoints. Unfortunately I don't think the general Halo population is ready to accept the "battlefield" style of map desgin and the gameplay "challenges" that ensue. I may be scrapping the map entirely or slightly "halofying" it. I absolutely refuse to -Change doorway size -Remove "clutter" (Seriously, pay attention to where your walking. Yes you can get caught on a computer if u jump on a desk. Or run into a couch if you walk into one) halo players apparently lack the dexterity to maneuver around these obstacles. What am willing to compromise -Will look into readding the route from outside to the garage and putting more power weps in the garage as an added incentive to use it more -setting more props on normal physics so they can be pushed out of the way .
I have a new 4v4 asym I'd like tested if you have room in your next lobby. Its called Chron's Keep and is set up for Slayer and Strongholds. https://www.halowaypoint.com/en-us/...nmeister_1789f896-aa19-4f10-925e-2371518d16ba
Gamertag: Str8LineNova This is a request for Saturday and Sunday. Map name: Nomad Gametypes: slayer and strongholds Player count: 4v4 Link:https://www.halowaypoint.com/en-us/...LineNova_dda52e8f-5a62-4733-9137-52ee77cf2cc0 Map name: Serenity wip Gametypes: slayer and strongholds Player count: 4v4 Link:https://www.halowaypoint.com/en-us/...LineNova_fe113055-6eee-4e66-8791-12305e2ab4a4 Serenity is an alternative version of serenity 0.0.6 and I interested to see how it plays.
@xdemption I'd like you to test Zone Art one more time in one of your lobbies when you have the free time. Thanks.
Bromaniac35 Map 1: Contusion Modes: Slayer and Strongholds Map 2: Kennecott Modes: Slayer and Strongholds
Heyo guys! So tonight we have some maps coming back for additional testing and new ones in fresh from the anvil. So without further a do, here are the maps: ROUND 1 5:30 PM - 8:30 PM EST Chron's Keep by @Chronmeister Nomad by @Nova0821 Serenity by @Nova0821 Andesian by @SaltyKoala Kennecott by @Bromaniac35 Alright guys there are the maps and my lobby will be running standard as usual. Hope to see you all there! Xdemption https://www.twitch.tv/redemption1272
Just finished the artwork on Solidarity and this is the new download link for it. This is replacing my previous post. For Sunday Testing. File called Sol Art playable for Slayer and Strongholds. https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=CheapBox v2#ugc_halo-5-guardians_xbox-one_mapvariant_CheapBox v2_3c33905c-1f24-4a2d-9110-e88a47947ea3
Yo, hate to spam Thelios in your lobby too much but I'm confident it's nearly up to mm standards, following all of your prior lobbies advice on it of course. I'm gonna submit it for today that is assuming you aren't full. You've been a great help man, Link.
@Xdeption made changes to the spawning on Serenity and did some over hauling on Nohmad hope they play well tonight if you have the room.
Heyo guys! Last night was a bit rough and I had to call it because of the ongoing server lag issues. So tonight we will be playing some mpas that didnt get tested and the others I wanted to cover this weekend. So without further a do, here are the maps! ROUND 2 5:30 PM - 8:30 PM EST Kennecott by @Bromaniac35 Solidarity by @cheapbox Nine to Five by @SaltyKoala Divine Fury by @MrDeliciousman9 Zone art by @S0UL FLAME So there it is guys, hope to see you all there! https://www.twitch.tv/redemption1272 Xdemption
Great games tonight everyone. Very fun and intense games. Great map diversity for everyone to enjoy and thank you all for the feedback on Solidarity. I hope you all enjoyed the map and if there was any other feedback for it that wasn't stated in the stream, please let me know. Can't wait to get it tested next week again. -CheapBox v2-
Gamertag: Str8LineNova Map name: Nomad 0.0.3 Gametypes: slayer and strongholds Player count: 4v4 Link: https://www.halowaypoint.com/en-us/...LineNova_3f15f9bf-91e6-4a76-b830-22d26db80ed5 Map name: Serenity 0.1.1 Gametypes: slayer and strongholds Player count: 4v4 Link: https://www.halowaypoint.com/en-us/...LineNova_38dbaf14-3d11-4045-9d4a-4a23b8851f5c
Saturday and Sunday Map Solidarity testing Slayer, Strongholds Added more spawns and changed locations for OS and PC, trying to use the whole map.