The Thursday Thirteen, Map Testing Lobby

Discussion in 'Halo and Forge Discussion' started by Ascend Hyperion, Aug 1, 2016.

  1. MrDeliciousman9

    MrDeliciousman9 Legendary
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    Hey ascend, I would like divine fury alt and scorch palace again but this time for strongholds for both maps. Ps. If u are tired of scorch palace you don't need to play it.
     
    #181 MrDeliciousman9, Oct 31, 2016
    Last edited: Nov 1, 2016
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  2. Pat Sounds

    Pat Sounds Legendary
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    Hey man, I've got several maps that need games but unfortunately I have band practice every Thursday so I haven't been able to participate in this lobby yet, which is a bummer because if I was free I'd be all over this. Would you mind throwing one on without me there? I'll watch the stream when I can.

    Gamertag: Pat Sounds
    Map Name: Data Mine
    Gametype Requested and Player Count: 4v4 Strongholds
    Short description: Asymmetrical 4v4 set in a UNSC library.
    Forgehub Link to Map: https://www.forgehub.com/maps/data-mine.3946/
    Map link: Link

    Feel free to be brutal with the feedback, I'm looking to improve the map in any way I can. If you guys are still going later in the night I'll be available to fill a spot once I get home from practice. Thanks for hosting!
     
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  3. Bromaniac35

    Bromaniac35 Legendary
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    Gamertag: Bromaniac35
    Map Name: Nuan Keep
    Gametype Requested and Player Count: BTB Slayer
    Short description: Dis es da beast mep Evie git rekt nub
     
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  4. Foge

    Foge Staff
    Staff Member Forge Critic Senior Member

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  5. straymorais

    straymorais Legendary
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    Gamertag: Straymorais
    Map Name: Cybermaglev
    Gametype: Slayer and Stronghold (4v4)

    Short description:
    Forgehub Link to Map:

    Color/lighting tweaks still going down. WIP with some of the spawning and weapon choices .
     
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  6. NikkoJT

    NikkoJT Legendary
    Forge Critic

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    I expect I'm a little late for this week, but here we go...

    GT: Nikko B201
    Map: Sunshine Boulevard
    Gametype: 4v4 Slayer (or Sunshine Strongholds if that's more your style)

    Heretics, heroes; it matters not. They'll by dead by dusk.

    This is a compact 4v4 map set on a Delta Halo-style Forerunner facility based around a cluster of rock pillars in a tropical ocean. It features clean, classic lines similar to Halo 2 maps such as Lockout and Ascension. Don't expect anything too fancy - just an old-school infantry arena map.
     
    #186 NikkoJT, Nov 3, 2016
    Last edited: Nov 3, 2016
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  7. Soldat Du Christ

    Soldat Du Christ Legendary
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  8. Egggnog

    Egggnog Game Crashers

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  9. MrDeliciousman9

    MrDeliciousman9 Legendary
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    Ascend I would like divine fury for strongholds 4v4 this Thursday. I have made many changes that should help with spawning, frame rate, and flow.
     
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  10. straymorais

    straymorais Legendary
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  11. SaltyKoala

    SaltyKoala Ancient
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  12. Havoc Forge Pro

    Havoc Forge Pro Legendary

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    Gamertag: Havoc Forge Pro

    Map Name: Armasthir
    Gametype Requested and Player Count: Slayer - 4v4
    Short description: Competitive, open, primarily long range with some cqc areas.
    Forgehub Link to Map: https://www.forgehub.com/maps/armasthir.4131/

    Map Name: Avarice
    Gametype Requested and Player Count: Slayer - 4v4
    Short description: Competitive, open, strong verticality with fair split between long and short range.
    Forgehub Link to Map: https://www.forgehub.com/maps/avarice.4133/
     
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  13. Ascend Hyperion

    Ascend Hyperion The Homeslice
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  14. Soldat Du Christ

    Soldat Du Christ Legendary
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    2v2 slayer
     
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  15. qrrby

    qrrby Waggly piece of flesh
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  16. TheAmazingE 123

    TheAmazingE 123 Legendary
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    Gt: TheAmazingE 123
    Map. Paradise rgb
    Players 3v3v3
    King of the hill
     
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  17. Ascend Hyperion

    Ascend Hyperion The Homeslice
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    Hey there everyone!

    So unfortunately, we had to end the lobby early due to complications. Fret not, the maps that went unplayed will be given priority for next time. I apologize for the inconvenience.

    The lobby last night was bitter sweet, since we had to end early. However, we had almost 30 players play in the lobby throughout the course of the night. That's pretty cool!

    I'll be implementing a new rule regarding play order. I have found that dropping from 16 players to 8 after only one or two matches is a huge momentum killer. Many of the players that were present were our 2 BTB maps last night were still full of energy when they were asked to leave and it was a mood killer having to ask them to drop. I even had to remove people using a random number generator.

    To avoid this situation in the future, I will be seeking to make downward transitions more gradual. I would like to remind everyone that this lobby accepts ALL PLAYER COUNTS. For the past couple streams we have not seem any 12 player variations and this may be contributing to our awkward lobby size transitions.

    I hope we can avoid these kinds of situations in the future and I look forward to seeing what you all produce to play in the future!
     
  18. SocialTourist

    SocialTourist Legendary
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  19. MrDeliciousman9

    MrDeliciousman9 Legendary
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    I would like divine fury again for slayer this time. And thanks for testing my maps ascend
     
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  20. straymorais

    straymorais Legendary
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    Gamertag: Straymorais
    Map: Cybermaglev
    Gametype: Slayer 4v4 or FFA
    Description : Maglev train station floating on a asteroid in the halo ring.
    WIP. Revised some pathing with lightening and random blocks , etc.
     
    #200 straymorais, Nov 15, 2016
    Last edited: Nov 15, 2016
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