Thanks, here's my submission to this Friday's test night GamerTag: GreyMuffinBass Co-Forgers?: None, sorry Map: Christmas in Ferindale Gametype: Snowball Fight Player Count: best between 5-10 (Made for 8) Map Link: Magical Blue Text GameType Link: Mystical Blue Text Description: Mini-Game set in a medieval town during Christmas. There are Decorations, Christmas Trees, Realistic Snow Formation, Ice and Pre-made Snowballs to Throw at your Friends! (Plasma Grenades x50) First player to score 15 Snowball Hits wins the match.
Gamertag:JoeActs20 Map: WWF Fire in the Sky! Gametype: Fire in the Sky Player Count: 2v2, or a 4v4, or a 8v8 Map Link: WWF Fire in the Sky! Gametype: Fire in the Sky Description:WW2 Breakout map that focuses around dog fights Ill be on around 5:30 to 6:00 AKST, could you wait till around then to play the map.
I think Hyperion said the gametype could be played on any map that supports four teams and a ball spawn. I'd pick something that's not too open, maybe Tyrant (for some "I'm dragging the ball down to hell with me!" fun) or would the new Haven remake work? Oh, I guess that's if you do gametype-only testing too.
You are right, any map that supporst Multi-team and and has a ball spawn would work. I would just feel weird asking Max to throw on a dev map to test it with.
I don't think it would be weird... unless players start making out behind the dumpster in Plaza. Ooh, Plaza might be a good map to test with! I guess it wouldn't be good to bump a new map for this, but if there's time...
Partarar Broadcast Slayer 4v4 https://www.halowaypoint.com/en-us/...Partarar_5a3b8c22-d734-422a-b8e3-d90063637d7f
I would like to submit Divine Fury again but this time for Strongholds. 4v4 Strongholds. https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Mr DeliciousMan#ugc_halo-5-guardians_xbox-one_mapvariant_Mr DeliciousMan_aee844fe-bb3c-4c99-9425-26d93a7a8b5b Gamertag: Mr Deliciousman
GT: Nikko B201 Map: Thunderchild // Arbitrator // Lijiang (take your pick, they all need testing and I don't mind which) Gametype: Assault, CTF, Slayer // Slayer // Slayer Player count: 3v3-5v5 // 4v4-8v8 // 2v2-4v4 Description: Thunderchild is set on a half-sunken seaborne warship. Players must navigate the treacherously tilted deck and catwalks in the shadow of a massive gun turret. Expect an uphill battle in Assault, and lots of sliding. Arbitrator is set aboard a Covenant warship. The tiered sides of the chamber are lined with Covenant cover shields, providing temporary shelter against fire from the opposite side. Expect uncertain skirmishing, then a bloody melee once players spot the prize in the centre. Lijiang is set in the heart of a human residential arcology. Fight in a sunny courtyard, and in the maintenance walkways and ventilation shafts that hang above it. Expect to be ambushed from behind and above if you spend too long on the low ground.
GT: Buddy Jumps (+a Chunk) Map Name: Genesis (Wet Dream) Supported gametypes: Stronghold primarily, Slayer Player count: 4v4 Theme: Monastery complex, asymmetrical
GamerTag: D4rkDeath Co-Forgers?: Map: Visitor Center Gametype: ctf Player Count: 4v4 Map Link: http://www.forgehub.com/maps/visitor-center.2603/ GameType Link: Description: Jurassic Park's visitor center made for laid back and casual, not too sweaty. Wanted to get the authentic feel. I know the lighting needs a touch and it frames a bit here and there (hoping for a fix since it didn't a few months ago). CTF is the primary gametype followed by strongholds.
GamerTag: Agent Zero85 Co-Forgers?: None Map: Battleship 2058 Gametype: Battleship 2058 Player Count: 8v8 Map Link: (i cringe when i don't have a link, but my school blocks waypoint .) GameType Link: (please don't ban me max ) Description: The fan favorite mode gets purified and revived. Battleships of the 20th century battle it out on this forerunner world. Salvaged from another time, Spartans will use their firepower the eliminate the other ship. Spoiler
GamerTag: t0astman Map: Titan Junction Gametype: Prepare for Mantisfall Player Count: 6v6 (Last test was 8v8 and may have caused titans to die too quickly) Description: Test round 2 of this tribute mode. I swapped out rockets for spartan lasers to lower the desire & effectiveness of anti-titan weapons being used on pilots. I cleaned up some areas and added a few details to others (I'm down to around 20 objects free...so...yeah.)
Standard Submission Form GamerTag: Bromaniac35 Co-Forgers?: Map: Nuan Keep Gametype: BTB Slayer Player Count: 16 Map Link: https://www.halowaypoint.com/en-us/...maniac35_c4eea5c4-f6b5-41e6-8b9a-bdd7fcfa6097 GameType Link: Description: The Nuan Keep on the coasts of Sanghelios.
GamerTag: HeroicJkroy Map: Ieros Kipous Gametype: Strongholds Player Count: 8, 4v4 Description: These Sacred grounds have been lost for millennia and until now they were only myth. The discovery of this ancient place of worship has baffled historians and scientist alike. Untouched these desolate grounds serve as a grim reminder of empires lost to the ravages of time.
Map's been added. but I do have this really neat submission form on the original post that would be awesome if you used it. I need a waypoint link to the map or it doesnt get played You as well, get me those links or the map wont happen