From you two I will need links to your maps. while I can hunt them down I do not want to. Sadly ATN does not take remakes of old disc maps. We will take re-imaginations which are fundamentally different in how they play. remakes copy all the old styles and if you copy the map exactly job done with nothing to gain. re-imaginations add game play elements to the map for the new game and to improve to alter the old maps design so that it plays differently. we are still testing it but it wont be added to ATN if its a remake. sorry for the confusion.
ExpiredEGGGNOG Blockout 3 (The most recent one) https://www.halowaypoint.com/en-us/...dEGGGNOG_21dcab0b-7b36-46c4-8d32-41de0884c4fb Fiesta Strongholds
Map: Meltdown Gametype : Slayer GT : CertifiedChamp Doing minor spawn tweaking, drop down to bottom mid as noteable changes sofar. Link will be added in a reply to this --- Double Post Merged, Oct 8, 2016 --- https://www.halowaypoint.com/en-ca/...iedChamp_3ec1988a-abd7-4fa1-b331-384c378cb421 --- Double Post Merged, Oct 8, 2016 --- https://www.halowaypoint.com/en-ca/...iedChamp_3ec1988a-abd7-4fa1-b331-384c378cb421
Eggnog your map completely slipped my mind tonight! so sorry! itll be the first 4v4 up next week if thats still good for anything. Additionally Thank you all for helping tonight. The past week or two has been a little rough as I have been transitioning to pull in more ATN stuff and get that beast moving on a good path. its going now and hopefully we should be back to our stuff in not time for Forged Friday. Additionally if you submitted an ATN map tonight check for the feedback this weekend at www.AllianceTestingNetwork.net! Also more features have been added to the Forged Friday bot and you will soon be able to buy stuff with your forged bucks. Ideas are on the way.
Thank you for the offer, but that is unfortunately to late. I'll either talk to Schnitzel or try an impromptu lobby around 2:00 CST.
Map for the 14th of October Map Name: Rolling Thunder Mk III Gametype Name: Rolling Thunder Mk III ForgeHub Thread: http://www.forgehub.com/threads/wip-rolling-thunder-mini-game.154275/ Recommended Number of Players: 16, but I'll be flippant for 14 Halo Waypoint Link: I don't have it yet, will edit when started. Notes: Hopefully, this is one of the last times I subjugate the moaners to this map. (See thread for details)
Gt: SocialTourist Map: Esteem Gametype: Slayer Players 12-16 http://www.forgehub.com/maps/esteem.3941/
Gamertag: Mr Deliciousman Map name: Divine Fury Gametype: Slayer Players: 4v4 Halowaypoint link:https://www.halowaypoint.com/en-us/games/halo-5-guardians/xbox-one/map-variants?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Mr DeliciousMan#ugc_halo-5-guardians_xbox-one_mapvariant_Mr DeliciousMan_aee844fe-bb3c-4c99-9425-26d93a7a8b5b There has been some small changes to layout That should help with flow. Also I would like this map to be vetted and added to the atn database for matchmaking standards and quality if possible.
Hey Maxy, I've got a custom game I'd like you to test out. It's called Buddy-Ball! It's a hectic four-way 2v2 where players will battle to hold the ball for points. The carrier can pass the ball, gets an OS and a 1.5 health boost but are stripped of their radars, are slowed down to 90% across the board and the only way for them to heal is by smacking some people around! Did I mention it's SMG and Mag starts? I was hoping to submit Gatelord as an ATN test this week but I'll offer it as tribute for the test. Ascend Hyperion Map: Gatelord Gametype: Buddy-Ball (4-way 2v2)
I'm gonna be that guy and submit 3 maps again... ATN Submission Form (4v4 only core) GamerTag: Pat Sounds Co-Forgers?: No Map: Acolyte Map Link: Link Game type: Slayer Description: Symmetrical temple map designed around objective game types. ATN Submission Form (4v4 only core) GamerTag: Pat Sounds Co-Forgers?: No Map: Data Mine Map Link: Link Game type 1: Oddball Description: Asymmetrical 4v4 set in an ONI datacenter. "Data Mine" is already in the ATN network as "Index" but now has a new name, and since the content browser is messed up I had to create a new file to get the name change to stick. So the ATN page for it needs to be updated with the new name and the new link. Heads up. Standard Submission Form GamerTag: Pat Sounds Co-Forgers?: ExpiredEGGNOG Map: Midala Gametype: Slayer Player Count: 4v4 Map Link: Link I built this map as part of Eggnog's Blockout Giveaway Contest. Since the competition ends Saturday, I'd like to get at least one game test on it before I finish it.
Man it's been forever, but I've finally done a non-gimmick map. and guess what, this one ISNT A BTB MAP ATN 4v4 Core: (I'd also like to submit this one to the regular lobby for testing, too. CTF if you would, please) GamerTag: Vorked Manback Map: Snake Pit Map Link: Snake Pit on ForgeHub Game type 1: Capture The Flag Game type 2: Slayer Game type 3: Assault Description: A remix of Halo 3's The Pit. The map molds The Pit to work alongside Halo 5's mechanics, offering plenty of clambering points and pro jumps to make sure the map runs well. Snake Pit finally hit its first version, mixing a ton of work and ideas into a classic map. Weapon placements were updated for Halo 5's mechanics, meaning that it's different. There are only two similarly placed weapons that were in the original map, and that's the Sniper in each tower and the Overshield in the original Pit's alley. Standard 4v4 Testing: GamerTag: Vorked Manback Co-Forgers?: Cyan and BaconMedia Map: Club Errera Gametype: Slayer or CTF. Player Count: 4v4 Map Link: Club Errera on ForgeHub This one plays a bit more freely. It's still 4v4, but in no way do I feel this would ever work competitively. It's a map based on Reach's Club Errera/ODST's Crater. It's updated from the original layout to give some more pathway options.
GamerTag: Qrrbrbirbei Co-Forgers?: You know who you are Map: Reconciled v3.5 Gametype: Slayer Player Count: 4v4 Map Link: https://www.halowaypoint.com/en-us/...rbirbeI_613e674e-de2f-4fe2-8725-ca8d37c20fd5j Notes: Bases have been expanded to negate being shot right out of the teleporters. Doors from the drop down rooms have been added leading to plasma base to increase the latter's use. Plasma base reworked to add hard routes and more mobility to increase overall reward for being in there (mind the sneaky ledges). Also, the sets of teleporters leading to it are now gone as well as the caster being replaced by a beam rifle. Shield door area modified to allow a quicker jump up to the towers, as well as a sneaky bat ledge above said doors added for a med-high risk/reward of sight lines and power position. Minor lighting and color tweaking done to accommodate new geometry EDIT: MAP NAME HAS CHANGED However, it may still be glitched out as Rec34
Gamertag: Darth Diink Map: Kino der Toten Gametype: Black Ops: Zombies Player Count: (varies) 8-12 Map Link: Kino der Toten Gametype: Black Ops: Zombies Description: Linear/Non-Linear Infection Map Multiple rounds are now supported! Starting weapons have been nerfed, weapon respawn rates delayed, and players have now been given the ability to jump (as requested). One way shields have been put into place to prevent survivors from breaching the map. However, the added jump makes the map more prone to being breached. Zombie spawns simplified and more visually intuitive.
I'm on my cell phone but do you have slot open tommorow for Halloween graveyard I posted it in map section 4v4
Standard Submission Form GamerTag: Agent Zero85 Map: Molten-VIP Gametype: VIP Player Count: 8 Map Link: https://www.halowaypoint.com/en-us/...t Zero85_6cfa7fe8-378e-4c00-bf92-91cedffb9325 GameType Link: https://www.halowaypoint.com/en-us/...t Zero85_70bca84c-ed8a-440d-a4af-cdf64d8e8600 Description: One sided VIP, kill/defend the VIP to win. Standard Submission Form GamerTag: Agent Zero85 Map: Sword Play Gametype: Sword PLay Player Count: 16 Map Link: https://www.halowaypoint.com/en-us/...t Zero85_5270f7d1-a930-45a9-97d1-3cc9f8a9c01c GameType Link: https://www.halowaypoint.com/en-us/...t Zero85_1c794c1d-4926-438d-970e-72fb32894259 Description: Gain control of the pedestal to score. Maintain control to win.
Hey Max, I'm gonna change up my submission. I'd like to have it ATN tested. ATN 4v4 Core: GamerTag: Ascend Hyperion Map: Gatelord Map Link: Click Here Game type 1: Team Slayer Game type 2: Oddball Game type 3: Strongholds Description: Inspired by the Vex architecture from the game Destiny, Gatelord is a versatile core map that supports a wide range of both standard and custom gamemodes. Players will navigate the Spire Ruins of Venus as they battle for dominance in the ancient Vex Machine. With a blend of natural verticality and a plethora of movement options, there will be no shortage of action on this map. Version 1.2 has several key differences from 1.0. In terms of gameplay, Blue Sneaky has been altered to allow for two way travel. The Depot Teleporter has a soft kill zone behind it to deter camping. Some minor bugs have been addressed. The weapon set has been altered to add in a Light Rifle and Carbine as well. The Viewpoint teleporter still throws a distortion effect below to a small part of Ring Wing. No lobbies have reported this as an issue in terms of gameplay since the Version 1.0 test, so for now it remains.
Standard Submission Form GamerTag: Bromaniac35 Co-Forgers?: Map: Nuan Keep Gametype: BTB Slayer Player Count: 16 Map Link: https://www.halowaypoint.com/en-us/...maniac35_c4eea5c4-f6b5-41e6-8b9a-bdd7fcfa6097 GameType Link: Description: Asymmetrical BTB in the Nuan Keep of Sanghelios Standard Submission Form GamerTag: Bromaniac35 Co-Forgers?: Map: Contusion Gametype: Slayer Player Count: 4v4 Map Link: https://www.halowaypoint.com/en-us/...maniac35_87243a56-f48c-49d6-8808-4585b157eec9 GameType Link: Description: The best map ever git reqt nub
GamerTag: HeroicJkroy Map: Ieros Kipous Gametype: Slayer Player Count: 8, 4v4 Description: These Sacred grounds have been lost for millennia and until now they were only myth. The discovery of this ancient place of worship has baffled historians and scientist alike. Untouched these desolate grounds serve as a grim reminder of empires lost to the ravages of time.