Monsoon

Discussion in 'WIP - Works In Progress' started by PA1NTS, May 9, 2013.

  1. PA1NTS

    PA1NTS Promethean
    Forge Critic Senior Member

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    Monsoon
    Created by: PA1NTS and Frenchys


    Hello all, so today I thought I would get a preview out for this map I've been working on with a good friend of mine named Frenchys. I have a habit of delaying posting my previews until I'm nearly ready to post the actual map thread, it's a habit I'm trying to break, hence this post.

    So, our goal was to make a symmetrical Dominion map, we thought it was a cool concept to try. Along with it's Dominion design, the map also supports Slayer, CTF, King of the Hill and the newly added Extraction.

    Here are a few pictures of the map in it's current state. It has been through some bad tests, and some good tests. More testing could mean changing the map, so that's why I've only posted three.


    [​IMG]

    [​IMG]

    [​IMG]
     
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  2. Hydrolysis

    Hydrolysis Forerunner

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    Another great map PAINTS. I got to playtest this with you a few wks ago and had a blast playing it! We were testing out CTF at the time, which I thought was great, but you said you thought the map was even better for other gametypes. So I can't wait to get some Slayer/Oddball on this map!

    -Hydro
     
  3. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    This really is a fantastic map. Those mancannons are spectacular, and the design works quite nicely both for Dominion and standard objective modes. Keep Able and I posted on your progress on this one.
     
  4. PA1NTS

    PA1NTS Promethean
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    Oddball with vehicles? Hmmm. I doubt it. I suppose I could make the vehicles deleted in oddball. Then it would support almost all gametypes too. I must say my favorite gametype has been King of the Hill so far because one of the hills is right at the lift landing, so there are so many epic warthog and ghost splatters to be had.

    Definitely will. You can probably already see some of the changes we've made since you and Able played it. Before, nearly the whole map was yellow. Now it's divided into 4 colored sections instead of 3. Makes it alot easier to communicate with your team. We've also added a window in what is now the green building. I watched your POV in theater and I noticed you meleed the wall there like you wanted an opening there. It was suggested by a few other people too so I made the change. You can actually learn alot about your map by watching everyone's theater afterwards. I usually look for things like areas people will avoid, sightlines, spawning and anything else I can pick up on. I've fixed all those problems I was having with initial weapons and vehicles spawning in dominion too. Hopefully next test will go alot better than last time.
     
  5. Urban Myth

    Urban Myth Ancient
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    Ah I remember running around this, then driving, then flying in mongooses due to your lifts. I would love to test this, please invite whenever possible.
     
  6. Dobam

    Dobam Ancient
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    What ever happen...
     
  7. Dobam

    Dobam Ancient
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    Do I still have any credits for this ? Hahaha
    Looks like i've been too damm long in the fog ....
     
  8. Faulk Smash

    Faulk Smash Ancient
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    Did you just revive a Halo 4 thread?

    You sick bastard.
     
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  9. Kurismic

    Kurismic Promethean
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    Oh god I just threw up
     

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