What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    Maybe BF 2142 sequal. Wasnt a fan of BF1, seemed like dice simplified it and lowered the skill gap to appease newcomers. Won't be buying it.
     
  2. oVR

    oVR Ancient
    Forge Critic Senior Member

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    yep thats how a felt too but something about the game still holds the spirit of the crazy mayhem that can only happen in battlefield even if it was a bit dumbed down. also i dont think that was the greatest map to beta the game with, so many open spaces and snipers could easily dominate. bf4 is still GOAT
     
  3. Box Knows

    Box Knows Mythic
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    does this mean i have to finish sweatship by myself :(
     
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  4. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    Jesus Christ.
     
  5. MultiLockOn

    MultiLockOn Ancient
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    He meant bad company 2
     
  6. oVR

    oVR Ancient
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    with the work that Dice LA has been doing to the game post launch, the game is very solid. I had a ton of fun playing that game. I logged over 200 hours, it was great.

    I stand corrected!
     
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  7. Goat

    Goat Rock Paper Scissors Scrap
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    Lemme know when Invasion is back
     
  8. Yeti For Hire

    Yeti For Hire Legendary
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    It's Jason Bourne.
     
  9. Goat

    Goat Rock Paper Scissors Scrap
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    [​IMG]
     
    #7529 Goat, Sep 18, 2016
    Last edited: Sep 18, 2016
  10. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    I'm pretty sure this thread is the mid-life crisis of the forge community.
     
  11. AceOfSpades

    AceOfSpades Talented
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    It's like the sad, shitty bar we go to after a hard days work of forging to ***** about work and try to forget about how much the boss sucks.
     
  12. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    [​IMG]
     
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  13. Agent Zero85

    Agent Zero85 Legendary
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    Hmmm, lets look at my list: Most complete to least.
    Corvettes- 4v4v4v4 ship warfare
    Lunar Warzone- the better version of WZ in Customs, map scaled for 8v8,
    Catacombs- Arena Style infection map
    Invasion- Thanks to whoever inspired me above. Concept stage.
     
  14. Dunco

    Dunco Troll Whisperer
    Forge Critic

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    "The Dead Covenants"

    Coming to a hill marker near you!

    Johnny_Glass.png
    Johnny Glass - Vocals

    Steve-o_the_Jackal.png
    Steve-o the Jackal - Guitar

    Graig_Gruntpocalypse.png
    Graig Gruntpocalypse - Bass

    Rick_Skirmish.png
    Rick Skirmish - Drums
     
  15. QuietMan

    QuietMan Legendary

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    Last night while going to sleep, I came up with what my next forge project will be. In dedication to another one of my favorite C.E. maps, I came up with the idea to make a symmetrical version of Rat Race. Hopefully this one actually turns up symmetrical since my last project did not...

    I plan on calling it Facility-RR.

    I was not able to find any Rat Race remakes on the content browser or on Forge Hub so this will also allow me to pretty easily, hopefully make a decent remake as well.

    The idea is to basically mirror the map along the x axis. (X-axis being the long, lowest part of the map down under where OS spawns) (gray area pictured below)

    Each base would be a high point, with ramps leading down to the gray, neutral portion of the map. The second floor tunnel that usually connects to overshield would now be connected from both bases.

    Here is a really simple layout showing the concept. Note: It doesn't show the tunnel to OS.
    [​IMG]

    edit: I guess this is really mirrored upon the x=y axis.
     
    #7535 QuietMan, Sep 19, 2016
    Last edited: Sep 19, 2016
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  16. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Here's a good remake - http://www.forgehub.com/maps/rat-trap-classic.1381/

    At first glance, I actually thought I was looking at a modified version of Longest.
    I'm not sure how I feel about a symmetrical Rat Race since I feel like its asymmetry is what makes it work, but I'm definitely interested to see what you do with it.
     
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  17. QuietMan

    QuietMan Legendary

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    Thanks, I may take a look at this before I start.
     
  18. Goat

    Goat Rock Paper Scissors Scrap
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    i wish i had the balls to stick to the first layout i make for a map. i **** out different art themes left and right but never like the layouts. i'd give chronmeister a run for his money
     
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  19. Buddy Jumps

    Buddy Jumps Jumpmaster
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    I was working on another golf course for more variety. It's without a doubt the biggest terrain map ever made in Halo with 313% physics. Unfortunately I had to delete a lot of stuff and had to turn the light bake off on many objects, otherwise the game would always crash because of the massive landscape.
    So yeah, not my fulfilled vision of the map, however it still turned out pretty well. Generating lighting in Forge takes up to two minutes... Teaser

    Unterberg Screenshot 2016-09-19 14-56-39.png
    Unterberg Screenshot 2016-09-19 14-55-17.png
     
  20. TheLunarRaptor

    TheLunarRaptor Legendary
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    I would be careful dude, when you get your physics past 100% things break..... a lot. It only becomes apparent when people join, its still a nice golf course though.Given its a golf course you may not have issues except for people joining in mid game, it may not seem like it has issues. It is probably ok for a game like this but seriously be careful and try to not do it for other games, its too risky. What may not crash and seem fine one game will be a nightmare the next.

    JIP often crashes the game
    Teleporters break
    Lighting glitches
    People get kicked mid game
    Frame stutters for everyone
    Gametypes break (Infection actually turns into FFA the first round with over budget physics)
    FX dont show up.
    Terrain despawns
     
    Given To Fly likes this.

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