What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. WyvernZu

    WyvernZu Forge Critic
    Forge Critic

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    Working on a large scale scavenging infection map.

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  2. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    It's like a postcard. Dear Sarge, kicking ass in outer space, wish you were here.
     
  3. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    @SaltyKoala I removed the teleporters from Snake Pit if that is what you were referencing, but I can show you how I made them, or make a prefab of them for you if you want.
     
  4. Foge

    Foge Staff
    Staff Member Forge Critic Senior Member

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    Finally almost have my sweaty 4v4 map in a playable state. Whole idea around this map was to have a more open top and a closed off bottom area. Will probably be adding some sight line blockers and cutting down on the yellow a bit.

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  5. Soldat Du Christ

    Soldat Du Christ Legendary
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    Looks great! Want to play on this one i love hidden gems

    Edited_ImageEasyImageEditor_20160914_51.jpg

    Building a layout off an aesthetic is soo hard, need some help with this one @Blaze!
     
  6. Dunco

    Dunco Troll Whisperer
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    Story of my life
     
  7. Dunco

    Dunco Troll Whisperer
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    I beg to differ
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  8. Kmancal8

    Kmancal8 Legendary

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    Screenshot-Original.png not finished but here's a little taste. still hard at work on it. very mild framerate drop in spots, but for the amount of detail i'm adding i'd say it's going pretty damn well.
     
    #7388 Kmancal8, Sep 14, 2016
    Last edited: Sep 14, 2016
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  9. Kmancal8

    Kmancal8 Legendary

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    this reminds me of half life 2.. the coastline, the almost washed out colors, diggin' it
     
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  10. Nitro

    Nitro Guilty Spark

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    Reminded me off GTA 3 Vice City. Man those were the times to get those 5 Stars :)

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  11. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    I'll absolutely help you out! I think I'll be free tomorrow. How's that work for you? I will likely ignore the aesthetic and just build and then if it doesn't fit, hopefully it'll spring some inspiration and you can delete what's not and I'll build something else! :)
     
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  12. Box Knows

    Box Knows Mythic
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    MY GENERIC ASS INVERSE SYMMETRICAL 2V2 MAP INSPIRED BY WARLOCK THAT HAS BEEN PLAYTESTED LIKE TWICE

    BLOCKOUT donk1.png donk 2.png
    ART IDEA KIND OF REFLECTION LIKE

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    The map plays fast which i wanted which is good but i get its nothing special, i actually posted this a while back but went back and rescaled the map and changed some things

    JUST GONNA FINISH AND MOVE ON
     
  13. Soldat Du Christ

    Soldat Du Christ Legendary
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    Mmmmmm... Looks good for a sym
     
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  14. JoeDannyMan

    JoeDannyMan Forerunner
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    I thought I was looking at screenshots of modded GTA V on PC. This looks ****ing incredible!
     
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  15. WyvernZu

    WyvernZu Forge Critic
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    Thanks! Yeah I looked a lot of lighthouses from other games like Half Life and Battlefield. Dear Esther is a great looking game too!
    --- Double Post Merged, Sep 14, 2016 ---
    Those were the days.
    --- Double Post Merged, Sep 14, 2016 ---
    Glad you like it! I love the skyboxes on tidal, they make everything look so smooth and nicely lit.
     
  16. ReclaimerX22

    ReclaimerX22 Promethean

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    Working on updating my Backwash remake. Now that I'm able to texture everything it looks a million times better! Fixed some lighting issues with objects appearing black and losing detail, and I'm also going to be adding Infection-specific spawns and weapon sets soon. Having actual pipes with the 90 degree bend is SO much better than cylinders phased into each other at a 45 with awkward edges.

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    #7396 ReclaimerX22, Sep 14, 2016
    Last edited: Sep 14, 2016
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  17. Soldat Du Christ

    Soldat Du Christ Legendary
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    You should just start selling clan bases for a living
     
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  18. Dunco

    Dunco Troll Whisperer
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    If its for infection a bunch of people are going to pitch a fit over the fog being hard to see through as an infected
     
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  19. ReclaimerX22

    ReclaimerX22 Promethean

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    In my defense I designed the map thinking it would be awesome for Infection long before Infection came out and 343 decided to put that ridiculous screen effect on Infected players. Idk, I don't think it'll be too bad though.
     
  20. Dunco

    Dunco Troll Whisperer
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    I feel ya. Smoke and fog and all that is perfect for the feel of a horror type map but that infection screen is doody
     
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