What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    replace the bat with the map
    [​IMG]
     
  2. Preacher001

    Preacher001 Forerunner
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    I honestly don't know how 343 is satisfied with what they call water in this day and age of gaming.
     
  3. MultiLockOn

    MultiLockOn Ancient
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    Was in H3 the other poking around on some maps. The water looked so damn good in that game, and when you submerged it actually had depth and muffled audio and everything to actually make it seem like you were under, it wasn't just a 1 pixel layer like in Halo 5. It would splash and ripple when you walked through it and when you resurfaced it even had a sound and effect of water spreading, really convincing. <3 bungo

    Edit: oh and it even had fish swimming around
     
  4. Preacher001

    Preacher001 Forerunner
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    There was so much stuff that Halo 3 did right. It makes me sad when I think about how far we have moved from it.

    If an MMO can manage water filled with detail, animations, AI, and players without totally crapping out, we should be able to get more than 6" deep in Forge waters.
     
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  5. ThisIsNotTheNSA

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    The water in Halo 5 certainly has great graphical fidelity, but it lacks the realism. It wasn’t designed for the camera to ever submerge in it. Hopefully this isn’t the case in Halo 6.
     
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  6. SaltyKoala

    SaltyKoala Ancient
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    halowavehome-lg.jpg H5-RectTile.jpg Yea idk what your talking about @MultiLockOn Halo 5 has excellent water... Better than Halo 3 if you ask me.
     
    #7026 SaltyKoala, Aug 30, 2016
    Last edited: Aug 30, 2016
  7. Given To Fly

    Given To Fly MP Level Designer
    343 Industries

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    @MultiLockOn start making videos before I permaban you.
     
  8. Preacher001

    Preacher001 Forerunner
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    Who paid you!!!
     
  9. MultiLockOn

    MultiLockOn Ancient
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    What kind of videos lol
     
  10. Zombievillan

    Zombievillan Ancient
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    I'm tired of saying "I hope that isn't the case with the next Halo".
     
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  11. Goat

    Goat Rock Paper Scissors Scrap
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    Missing Halo 4's prop palette right about now.
     
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  12. Killmachine91

    Killmachine91 Legendary
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    How to design a halo map episode 4

    Thats like my personal Half life 3 :p
     
  13. MultiLockOn

    MultiLockOn Ancient
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    When it's finally posted people wouldn't even know what to do with it lol
     
  14. Aschur

    Aschur Wubba lubba dub dub
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    Just skip it and do episode 5
     
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  15. MultiLockOn

    MultiLockOn Ancient
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    It's coming Fall 2019
     
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  16. Aschur

    Aschur Wubba lubba dub dub
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    Just in time for Halo 9
     
  17. Preacher001

    Preacher001 Forerunner
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    Sorry I have to disagree. Based on 343's track record this would be just in time for the release of the fileshare for Halo 6.
    Speaking of fileshare, I just posted an interesting pic over in the Announcing Anvils Legacy thread.
     
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  18. Buddy Jumps

    Buddy Jumps Jumpmaster
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    Apparently, entire maps on Tidal get randomly shifted after saving them.

    gg Kappa.png
     
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  19. SaltyKoala

    SaltyKoala Ancient
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    How'd you figure that out? This explains slight shifts ive been having on objects... Ugh
     
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  20. Zombievillan

    Zombievillan Ancient
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    Good thing I've lost the desire to forge. Now Tidal can shift whatever it wants, doesn't phase me.
     

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