What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    Welp, i'm impressed

    [​IMG]

    Please make a version without the frameratey grass so we can play it in customs.
     
    #6281 Goat, Jul 24, 2016
    Last edited: Jul 24, 2016
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  2. Limeyy

    Limeyy King of the Fruits
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    Will do, gotta set up spawns and stuff still. And to be honest, haven't had any frame rate issues
     
  3. Goat

    Goat Rock Paper Scissors Scrap
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    maybe they dont' show up in customs but it's pretty obvious in forge.
     
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  4. Limeyy

    Limeyy King of the Fruits
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    Noted, thanks for the tip
     
  5. xzamplez

    xzamplez Ancient
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    @Limeyy Who designed the original map? I'm pretty sure it's what Relapse by Korlash was inspired by.

    The map looks really nice btw. Might have to walk around on that one.
     
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  6. SoloXIII

    SoloXIII Sentinel
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    Where's the Crane?
     
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  7. Limeyy

    Limeyy King of the Fruits
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    Thanks, it was designed by Nicka, phuria originally forged it and we teamed up for this one. More pics once we put a few more touches on. If anyone wants to look, its in my files as bliss v.2, and phuria's files as bliss
     
    #6287 Limeyy, Jul 24, 2016
    Last edited by a moderator: Jul 24, 2016
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  8. Overdoziz

    Overdoziz Untitled
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    That reminds me that we really should get a framerate counter at some point. That way we can just specifically say what part has framerate issues, how bad they are, and with actual proof. None of this vague nonsense with some people being more susceptible to dropped frames than others.
     
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  9. Aschur

    Aschur Wubba lubba dub dub
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    Absolutely this. I have a higher tolerance for dropped frames than most people I know, so its sometimes hard for me to notice it in maps, but ask Given and he notices if a spot drops like 2 frames. An actual framerate counter something like what fraps does would be great, even if it was only in forge pc.
     
  10. Overdoziz

    Overdoziz Untitled
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    Well on PC you'll be able to check the fps regardless, but it'll be hard to compare your framerate on PC with varying specs and the Xbox One which has set specs.
     
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  11. ThisIsNotTheNSA

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    I seriously hate our current grass pieces. The grass on Alpine looks good and doesn’t cause any framerate drops, while the Forge grass is ugly and laggy.
     
  12. Aschur

    Aschur Wubba lubba dub dub
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    not if the issues are tied to the engine itself and not the hardwares inability to keep up, which I honestly think most of the current frame drop issues are from.
     
  13. ThisIsNotTheNSA

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    It’d be useful to get the framerate bar from H2A back.
     
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  14. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    ....we are so spoiled by this forge
     
  15. Aschur

    Aschur Wubba lubba dub dub
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    Spoiled? No. If we had the UT map editor for halo, then we would be spoiled.
     
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  16. OutlawSkot33

    OutlawSkot33 Legendary

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    Which UED :devil:

    UED 3 was a beauty when it didn't crash during lighting rebuild. I can't wait to upgrade my pc so I can abuse UT4's editor like I did 3's.
     
  17. Aschur

    Aschur Wubba lubba dub dub
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    UT4's is gud. Like really gud.
     
  18. Chronmeister

    Chronmeister Blockhead
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    [​IMG]
    [​IMG]
    I think this may be a little small for 4v4, but I'll test that out today. The map is currently playable and is set up for Strongholds. I currently have Beam Rifle and Hydra on the map along with OS. Map Name: Missionary
     
  19. Sn1p3r C

    Sn1p3r C Halo 3 Era
    Creative Force

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    Thermal WAYWO Screenshot 2016-07-24 13-58-27.png Thermal WAYWO Screenshot 2016-07-24 13-58-53.png Thermal WAYWO Screenshot 2016-07-24 13-59-16.png Thermal WAYWO Screenshot 2016-07-24 13-59-31.png Thermal WAYWO Screenshot 2016-07-24 13-59-54.png

    Now that I'm done with Avenue, which focused on turning up the impact of lanes, I wanted to see what how Breakout would handle an atrium style design. @Blaze helped me brainstorm an early version of the layout and @Randy 355 is killing it with the Molten skybox.

    I'm also trying a super-aggressive flag, some REQ variants that seem to fit well in the sandbox. Main concern right now is controlling flow... Anybody who knows atriums and can offer feedback, I'd give you forge cookies =)
     
  20. Zolan

    Zolan Legendary

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