Haha, it will be better for the atmosphere ! Too bad we can't save group and import them into another map (yet ?).
Hope so... If you need help, tell me. Even if it's just for optimization or script as I made to your map.
I definitely like some of the changes you made and I will consider them; I just have not had time to update this map (and I might not update it since I plan to remake it on the new canvas).
I love this map!The asthetics are great and the game functions greatly!Well I haven`t played the map yet but i`m hearing and seeing so much compliments about it,so I`l SMASH that download button!
Also Weeeeemann,can you message me when you finished updating the map to the new canvas?Add me as friend on Xbox and ForgeHub so you can message me when you finish making the map on the new canvas.
Last thing Weeeeemann,are you going to make changes to the new version of the map?If yes,I`m really excited to see your new version!Are you remaking Racher`s map on a different canvas,or remaking it better than Racher did since it is a version 2
I can`t wait weeeeemann! Is Artifact 2.0 going to be better than what Black Racher did? --- Double Post Merged, Jul 11, 2016 --- Anyway,this map is so big!All the other maps I have only fits 4v4,5v5 and 3v3. But this map is SO big!
You know, my version has been made before the last update and without optimization of the kill zones and soft kill zones. We could gain 15 or more by optimizing this, and now with the update, there is 576 objects I didn't place. We could change vegetation : delete all the trees to add palm trees, add some fern, grass etc... So yes, it's clearly possible to do better.
weeeeemann updated Artifact with a new update entry: Artifact Updated Read the rest of this update entry...