Cavern

Discussion in 'Map Discussion' started by ScaredHitman086, Jul 8, 2016.

  1. ScaredHitman086

    ScaredHitman086 Legendary
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    ScaredHitman086 submitted a new map:

    Cavern - Lava filled cavern to test even the best survivors.

    Read more about this map...
     
  2. ScaredHitman086

    ScaredHitman086 Legendary
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    I will be working on an update to smoothen the maps functionally
     
  3. ScaredHitman086

    ScaredHitman086 Legendary
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    ScaredHitman086 updated Cavern with a new update entry:

    Spawn adjustments

    Read the rest of this update entry...
     
  4. ScaredHitman086

    ScaredHitman086 Legendary
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    More updates will come out will as feedback comes in
     
  5. ScaredHitman086

    ScaredHitman086 Legendary
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  6. Zandril

    Zandril Promethean
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    I played this in my testing lobby today. I thought it was a fun map. It's quite enjoyable when it actually works. In the 3 rounds we played, it only worked once. What happened was people spawned in the map but were stuck in a black screen for too long. We died by the soft kill because by the time we got out of the black screen, there was only like 2 seconds left in the kill zone.

    Might be a problem with the map rather than connection because in the many other minigames we played, people loaded in just fine. I think what's happening is the game is having trouble loading in all the map's effects. So this is probably a performance issue. There were also a couple frame drops during our game. I suggest toning down the special effects and other aesthetics.
     
  7. ScaredHitman086

    ScaredHitman086 Legendary
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    Thanks for the feedback, I have a couple questions very quickly.
    How many players?
    Another issue with the loading may have to do with people joining midgame. I have experienced what you described in the black screen when people join midgame but thats it.

    The trees drop the frames some :/

    I have kept the FX to less than 30% and the lightmap is 101%. So I can attempt to lower it to avoid that problem. Kill areas cant be scripted so that's really the only way I can do it. I have only experienced it when players join midgame so its weird you had it so much. Ill see what I can do. Thanks again
     
  8. Zandril

    Zandril Promethean
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    Didn't have players join midgame. However, it was played with 16 players. Would that have anything to do with it? If not, it might just be the various effects, trees, and stuff that affect performance
     
  9. ScaredHitman086

    ScaredHitman086 Legendary
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    I guess i will have to limit it to 14 players or so
    thanks for feedback
     
  10. ScaredHitman086

    ScaredHitman086 Legendary
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    In light of recent tests(with Max Extra), I am lifting the player count up to 16. The map worked fine with 16 players. If the map bugs out however, reload it and try again. It should work fine.
    Thank you enjoy
     
  11. ScaredHitman086

    ScaredHitman086 Legendary
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    Just wanted to give a quick thank you to iSpiteful for doing a video on this map. Im glad people enjoy.
     
  12. Zandril

    Zandril Promethean
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    My issue happened again when I played this in my lobby today. Such a shame because this is pretty fun when it works right. The issue might just lie with me though
     
  13. ScaredHitman086

    ScaredHitman086 Legendary
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    Wow that's so weird, ispiteful played many games in a row(without issues I assume) so idk what to tell you man

    Message me on xbox some time if you want to play it and we can try to get it working thats really odd tbh
     
  14. ScaredHitman086

    ScaredHitman086 Legendary
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    ScaredHitman086 updated Cavern with a new update entry:

    Destructable lanterns? Improved frames and more

    Read the rest of this update entry...
     

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