What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    Don't generate on tidal if you are past 25% lightmap. It caused my game to crash in both custom and forge. Its pretty broken ATM
     
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  2. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    at the point where my map appears to be playing well according to different lobbies, but i'm not yet satisfied with the gameplay or aesthetics; therefore, i want to push it further. however, the aesthetics that i want completely change the lighting source, and working with that lighting source will most likely lead to a different design altogether, so i dunno.

    wish i could just copy pasta the map between canvases
     
  3. Xandrith

    Xandrith Promethean
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    I miss when you used to post novels explaining why you made every little change and then at the end always ended up scrapping that version






    kappa
     
  4. Goat

    Goat Rock Paper Scissors Scrap
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    I miss it too. Now everyone just expects me to say it
     
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  5. Zombievillan

    Zombievillan Ancient
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    So you haven't moved it to tidal yet?
     
  6. S0UL FLAME

    S0UL FLAME Mythic
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    Funny that both Awash and Tidal are similar in terms of lighting issues.
     
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  7. Goat

    Goat Rock Paper Scissors Scrap
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    takes hours to do that with an organic map.

    tidal terrain tho >

    now we just need snow that doesn't look like it came from an ashtray
     
    #5907 Goat, Jun 29, 2016
    Last edited: Jul 1, 2016
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  8. Sn1p3r C

    Sn1p3r C Halo 3 Era
    Creative Force

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    Halo Beer Pong.png

    Intricately drawn using the best software available.
     
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  9. JoeDannyMan

    JoeDannyMan Forerunner
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    MrGreenWithAGun and Xandrith like this.
  10. Zandril

    Zandril Promethean
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    343 should know about this. This is pretty big if it happens to everyone
     
  11. WeedCough

    WeedCough Legendary
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    Working on something new.

    Wed_Jun_29_22-46-12_PDT_2016.png

    2v2 city map, but with a cali/miami theme. Been trying to nail this look since 2A. Very, very early into this one, thats about a quarter of the layout haha.

    Such a shame about Tidal's lighting problem. And all of the bugs and glitches (apart from the amazing weapon glitch), makes me wonder how all of these huge things went unnoticed. Then again, I have very little programming or coding knowledge, so I could be missing something. Oh well. I'm going camping for a week anyway starting tomorrow, so hopefully everything will be fixed by then :)
     
  12. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

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    [​IMG]
    Now we can play on Forgeworld! Wow! #stoke4sumer
     
  13. ThisIsNotTheNSA

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    They do.
     
  14. SaltyKoala

    SaltyKoala Ancient
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    It seems another very annoying glitch as cropped up.... The game is now treating phased objects as normal objects while trying to spawn them in.

    This means you will get a "not enough physical space" message while trying to spawn a phased object into the map in an area where there are already objects. For outdoor maps this is mainly a non isssue but trying to update my completely indoor map has been a nightmare.
     
  15. RoastingLamb

    RoastingLamb Legendary

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    This. Sooooooooo this.
     
  16. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    holy hell 300 pages?
     
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  17. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

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    That explains why they separate when they are merged but not group when duplicating a shape.There also seems to be some rotational shifting that seems to happen because my **** was not lining up even though when I did the same thing on glacier before the update it was fine.
    --- Double Post Merged, Jun 30, 2016 ---
    A dream of a fat man.
     
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  18. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    So in case anyone forgot/wants to know how to break physics post May update, this just worked for me:

    Once you hit 99%, spam 48x48x4 cylinders until you can't spawn anymore.

    Delete one and spam weapon pads until your physics hits 100% . Your FX budget will probably go over too.

    Spawn about 10 giant rocks and put them on the side of the map to keep your physics broken.

    Now you just delete all the **** you just spawned and voila. Credit to @WeedCough and @MultiLockOn

    I was at 146% before the update (down from about 158%) and I wasn't having any trouble. The update put me around 96%, so I was planning on going up a tad more.

    I'll be redoing most of the rocks and that'll free up budget anyway, but I need the extra pieces either way.
     
    #5918 Goat, Jun 30, 2016
    Last edited: Jul 2, 2016
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  19. SaltyKoala

    SaltyKoala Ancient
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    IMG_20160701_025100.jpg IMG_20160701_025114.jpg Why your welcome fellow 343i employee ;)
     
  20. THE SLAMMERSS

    THE SLAMMERSS Creative Force
    Forge Critic Creative Force Senior Member

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    will your reign of madness never end?

    the long con: to get noticed by tom French by pretending to be him
     
    Xandrith and no god anywhere like this.

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