BLOODxcrazer submitted a new map: Home Wrecker - An entire building of normal physics blocks. What could go wrong? Read more about this map...
hello, nice map, i'va just test it and i recommend you to put death limit when players fall from the top. Also could you add some color to each level ?
So the group I ran with suggested that survivors should spawn at the top of a taller tower, and make the bottom 3 floors inaccessible. The tower itself could be made thinner. We think the main columns on the edges of the tower should also be thinner. More color is needed; perhaps make every floor a different color? If we fall off the tower, we should die immediately. We also need to have the zombie respawn in case of death, or have the round end if it dies. I would like the zombie have to kill via knocking the players off, and not rely on the weapons of the Phaeton.
I appreciate the feedback, but the changes you are suggesting are extremely similar to jenga. I intended to make something more like a boss battle, where the players have a fighting chance to defeat the boss. The phaeton weapons have been weakened but they are still somewhat effective to encourage the phaeton to knock away cover to get clear shots at the survivors. Also, there are plenty of situations where the survivors can never be knocked off (just stand on a support beam). There is nothing I can do with the zombie respawning situation until the proper changes are made to the infection gametype. Unfortunately the round won't end if the zombie is killed, and for some reason having players respawn as spectating infected caused a barrage of issues. As for the soft kill at the bottom, that allows for the infected to knock out the base floor, plus the survivors get a chance to hop back up. The only two changes I can consider are making the tower thinner and changing the color. However I highly doubt I'd get around to making the tower thinner, because it would require me to remake the entire map (normal physics problems). If I get around to it I can see what colors look nice (I personally like the dull look but you aren't the only person who suggested a color change). I know that's a lot to read but you suggested a lot lol. Once again thanks for the feedback.
No I seem to be done with it seeing as adding any physical objects will only make the framerate worse. I may make gametype changes tho
BLOODxcrazer updated Home Wrecker with a new update entry: Gametype Overhaul! Read the rest of this update entry... --- Double Post Merged, Aug 25, 2016 --- I know it's been a very long time since I made this map but I thought I'd revisit it and make it bearable in smaller customs lobbies. Framerate is still awful with a full lobby so keep lobbies small (like 12 or under)
Yo, it was great blood but frame rate was so bad for everyone, plus I don't think we went a round with everyone dying, maybe increase number of infected, so a second phaeton. All in all great man! Love some of your work
BLOODxcrazer updated Home Wrecker with a new update entry: Thank you 343! (for real) Read the rest of this update entry...