What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    I was planning to try and get some assistance on that. If you'd be willing to help me out, that'd be awesome. Throw me a message on Xbox live if you have time to. :)
     
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  2. MrGreenWithAGun

    MrGreenWithAGun Forerunner
    Senior Member

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    So flipping through textures only works on some primitives? How many? 30% 20%? Curious...
     
  3. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    All primitives can be textured, I'm guessing Aschur is saying he has non-primitive pieces mixed in that can't be textured and the mix of texture and non-texture looks BAD :)
     
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  4. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    This. Basically I have a bunch of primitives that make up like 90% of the map and my doorways and some pillars are unable to be textured which looks bad to the Nth degree. Map doesnt look bad with the new metal default, but it would look worlds better with a weathered stone texture (closest we have is concrete, maybe marble)
     
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  5. WeedCough

    WeedCough Legendary
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  6. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

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    Hopefully they'll have a full set of simple primitive blocks down the line. They're fairly limited at the moment.
     
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  7. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    Two major gripes with the textures.

    1. They did away with the original textures. Terrible idea. Make metal the 2nd option and keep the original textures as default.

    2. The repetion of the textures is EXTREMLY noticeable and looks horrible on larger pieces. (Not including the wood, as wood planking is naturally repetitve)
    This was a non issue in the past, so a scaleable texture option would be highly appreciated.

    Besides that, they are the dopest yo
     
  8. fame28

    fame28 Forgotten Treasure
    Senior Member

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    I highly agree, the simplest solution for them would be to swap the texturing scaling option from the grime and frost to the materials instead. The frost and grime should be the same consistent size and the texture behind it scaling should change.
     
    #5288 fame28, May 16, 2016
    Last edited: May 16, 2016
  9. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

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    Or leave the overlay scaling and implement the texture scaling. The more the better!
     
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  10. ReclaimerX22

    ReclaimerX22 Promethean

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    The overlay also needs an opacity setting so we can make the overlays more subtle if we want.

    So I went back into my old maps, and they removed the light bake option on the Hill/Bowl terrain piece, so now big chunks of my terrain in shadow look like they're made of glass and don't match the rest of the terrain at all. Also, now there's a bunch MORE blocks that are randomly turning black (I thought they fixed that?) and they INCREASED the contrast of the lighting, so now lit areas are WAY too bright and the dark areas are even darker. Wtf? We needed less contrast, not more. It makes it really hard to continue caring about this forge when they keep dicking it up every month and we have to go back and fix already completed maps.
     
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  11. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    cobblestone texture is too small.
    dont like that textures make colors darker.

    those are my main gripes
     
  12. THE SLAMMERSS

    THE SLAMMERSS Creative Force
    Forge Critic Creative Force Senior Member

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    Yea its pretty shitty not gonna lie, like the covenant texture is probably the darkest even at a matte level of 1 lol
     
  13. WeedCough

    WeedCough Legendary
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    Yeah, Ive slowly been replacing all of the blocks I can with Simples. They blend into each other nicely too.
     
  14. Yevah

    Yevah Ancient
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    Anyone else have a really cool aesthetic scheme but no layout to apply it to?
     
  15. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    Yo
     
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  16. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
    Senior Member

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    Updated Proteus with the new textures.
    Trying to achieve a neo-Greek sorta look or some crap. Lemme know if it a) looks good or b) looks like ****
    [​IMG]
    [​IMG]
     
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  17. WeedCough

    WeedCough Legendary
    Senior Member

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    everyday of my life
     
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  18. AceOfSpades

    AceOfSpades Talented
    Forge Critic Senior Member

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    Pics broken
     
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  19. PharmaGangsta1

    PharmaGangsta1 Dr. Deathpit
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    Well crap.
    Working on my screen but you can never trust these things.
     
  20. WeedCough

    WeedCough Legendary
    Senior Member

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    Works for me!
     

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