Origin Points for All Forge Canvasses

Discussion in 'Halo and Forge Discussion' started by ThisIsNotTheNSA, Apr 23, 2016.

  1. ThisIsNotTheNSA

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    The area around the origin point on a map determines the map lighting and the reflection on glass and other objects.

    I’ve gone through and located the origin points for all Forge canvasses.

    Alpine: -200, -80, -30
    Glacier: 50, -90, 230
    Parallax: 0, 0, 0

    Note that the Blue Planet and Ascendance skyboxes use a different origin point which is outside of the map
     
  2. BodeyBode

    BodeyBode Ancient

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    So forging closer or further from the origin merely changes the shadows and glass reflections, or are you saying that it can alter the light map % as well?
     
  3. ThisIsNotTheNSA

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    The reflection that you see on glass and other pieces is a cube map taken from the origin point. The lighting is also based on the origin point.
     
  4. BodeyBode

    BodeyBode Ancient

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    That much I was aware of, I was curious if you discovered if the map location has an effect on light map or not.
     

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