Vorked submitted a new map: Mirage - The war-torn facilities of the UNSC have become a reminder for what humanity has gone through. Read more about this map...
So I'm curious, what changes did you make to get rid of the lag? That was my only real complaint when I took a look at your map.
When two spotlights intersect with each other, especially when there is fog, it causes lag. So I removed some of the lights and lowered their range (which wasn't even visible in the first place). Gave me a lot to work with, as well. The lightmap/lightbaking is completely updated.
Also I got back in town last night and put in some work on the aesthetics of the towers in an attempt to make them more believable. We've also added a stormy sky so that the muddy ground is believable as well.
Vorked updated Mirage with a new update entry: Aesthetic Overhaul and gameplay changes Read the rest of this update entry...
I really like this map. The weapon placements feel like they were thought out carefully and the map aesthetics look really good as well. The weather change that came with Ghosts of Meridian along with the sounds helped bring this map together really nicely. Some locations are a little one sided though, in the outside route to pelican from red base you can run up some rocks to get a view of the entire blue side, where this path isnt present on blue side. Great map, also beat the creator in a 1v1 on it.
Vorked updated Mirage with a new update entry: The Big Overhaul Read the rest of this update entry...
Vorked updated Mirage with a new update entry: Very small updates, Halo Waypoint Download working Read the rest of this update entry...
Here are some thoughts from the Forged Friday lobby of April 15th: On the large size for 4's would probably fit Big team a bit better. spacing of struts in the base, To big for 4's but a good option for big team list, Sniper side needs to be opened a bit more On a personal note i loved this map for squad sizes to 8's but i think its too large for fours. I love the detail and feel of the map and you did a great job there and the addition of the plasma grenade on the way to sniper is a plus in my book because it shows you may have considered the CE maneuver to blow off sniper. keep it up!
Thank you for this! Since your tests, we have gone through and updated a few things, made sure it was BTB-based (No 4v4), etc. I'm glad you're liking it, and I hope I'll be able to start getting proper 8v8 tests on the map. Sniper side has been recent split into two cave systems. One is more open, but the section that holds the sniper is a bit more enclosed.
We do 8v8 testing too i believe you had it marked down as 4's thats why we did that but if you want us to run some BTB on it sign it up again and put down the player size as 16 and we can get to it
Vorked updated Mirage with a new update entry: Sniper Cave, stop being difficult. Read the rest of this update entry...
Vorked updated Mirage with a new update entry: Matchmaking Submission Update Read the rest of this update entry...
Vorked updated Mirage with a new update entry: Lighting, Cover, and Timing Read the rest of this update entry...
Vorked updated Mirage with a new update entry: Testing begins anew Read the rest of this update entry...