Max Extra's Forged Friday

Discussion in 'Halo and Forge Discussion' started by Max Extra, Mar 1, 2016.

  1. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

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    I'll have my feedback thread up tomorrow for the map 'Yesterday'. Thanks for the play-through!
     
  2. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

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  3. Vorked

    Vorked Legendary
    Senior Member

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    Now where is this feedback thread? That URL doesn't seem to work
     
  4. Doctor Squishy

    Doctor Squishy Legendary

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  5. Jack Bell

    Jack Bell Legendary

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    GAMERTAG: I LoTuS I
    Attending: no, but watching

    MAP: 'Kevin 13'
    GAME-TYPE: 4v4 Slayer first. If you want to test it twice CTF would be great too.
    WIP post link: http://www.forgehub.com/threads/wip-kelvin-13.151743/
    Consider for UCC: yes

    MAP: 'Gilded Sanctum MM'
    GAMETYPE: Slayer and Assault/CTF this time.
    I have made changes to the sneaky clamber behind BR, it's a lift after a single clamber to promote faster bottom to top BR movement. Would like to see how that plays. Changed a few spawns and scrapped ODDBALL because the two way portals are integral to the map design but didn't play well for BALL.

    MAP: QUARANTINE
    GAMETYPE: 12 player INFECTION
    LINK: No map link yet. Submitting tomorrow.
    Concept: an infection map built around a hilltop neighborhood cul-de-sac, you can hold one of the 3 houses or there is a hidden cave system to escape to when the infected get overwhelming. This is a 'roaming/holdout style infection map. (never been played)

    MAP: Jarvik Prime
    GAMETYPE: Slayer or Strongholds
    No link - newest map I just built it on 4/19
    Style: assymmetrical outdoor/indoor map.
    'Jarvik Prime' has been my aesthetic experiment for a while, I finally found some direction with it. Now it's been so fun to run around on I would like to see some games to see how it plays.



    Truly sorry about how it went with 'Dimensions'. Breakout FFA plays smoother than teams with a 1v1 break and an FFA ending after the portals open. But with regular breakout it just plain broke. That is more of a mini game/warmup map idea. If you want to try the BREAKOUT FFA version it might be more fun.

    Hope you like the new maps. I have been working hard on a new symmetrical layout that is competitive in 'Kelvin 13'. I can't wait to see that played and get feedback.

    Thanks for streaming all my old maps. Nice to see them get some playtime.

    Take care, keep up the good work!
     
    #225 Jack Bell, Apr 17, 2016
    Last edited: Apr 20, 2016
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  6. Pat Sounds

    Pat Sounds Legendary
    Forge Critic Senior Member

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    I'll put these in the mix for next Friday. I'll most likely be available to play too....but I'll let you know if I can't make it for some reason.

    File: Power Strip
    GT: Pat Sounds
    Gametype: 4v4 Strongholds, Slayer
    UCC: Yes

    http://www.forgehub.com/maps/power-strip.1425/

    After much back and forth on what to do about the rooftops, I've stripped them down considerably. Hopefully this version plays a bit sweatier...

    __

    File: wip Cadet
    GT: Pat Sounds
    Gametype: 8v8 CTF, Slayer
    UCC: No

    http://www.forgehub.com/threads/wip-cadet.151553/

    This one is still more or less a blockout, so I'd be interested in getting opinions on what direction to take it. I'm not sure if it's scaled properly for a 4v4 map or a 8v8, so I'd like to give it a try with a full lobby and see what happens.
     
    #226 Pat Sounds, Apr 18, 2016
    Last edited: Apr 21, 2016
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  7. TruncateComb6

    TruncateComb6 Legendary

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  8. IrontMesdents

    IrontMesdents Promethean

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  9. RoastingLamb

    RoastingLamb Legendary

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    #229 RoastingLamb, Apr 20, 2016
    Last edited: Apr 21, 2016
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  10. Element

    Element Legendary

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  11. Dunco

    Dunco Troll Whisperer
    Forge Critic

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    GAMERTAG: el Dunco
    MAP: Refuge
    GAMETYPE: Stronghold
    WIP or MAP post link (optional): http://www.forgehub.com/maps/refuge.2318/
    Consider for UCC (yes/no) sure why not
    Attending (yes/no): yes but will be a bit late (10-10:30ish)
     
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  12. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    I have everyones map Added. Check the Forged Friday archive for this weeks current list. the OP will contain the previous weeks maps for forgers to use to find a way to give feed back
     
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  13. Nova0821

    Nova0821 Promethean

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    Gamer tag: Str8LineNova
    Map name: Serenity 0.0.1
    Gametype: Slayer, Odd ball, or strongholds
    Ucc considered: Yes
    Attending: Yes I would like to attending.
     
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  14. Vorked

    Vorked Legendary
    Senior Member

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    Let's try this, again!

    GT: Vorked Manback
    Map: Mirage 1.5 (The download link works, will take you to the map's Bookmark on Waypoint)
    Gametype: 8v8 - Strongholds, CTF, Slayer, Assault, it plays it all. Perhaps Slayer, this time.
    UCC: Only if you have a BTB UCC lobby in the works
    Attending: I will not be able to attend due to my Custom/Community Game Night on the subreddit.

    Thank you for testing the map so well. Even the 4v4s gave a lot of insight to the map's playstyle and has since been updated greatly. You'll recognize a lot of the map, but the spawns and rock structures have been completely changed.
     
  15. Chan

    Chan Forerunner
    Senior Member

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    Gamer tag: Scrub Meee
    Map name: 7071 v1.1
    Gametype: Slayer, Strongholds
    Ucc considered: Yes
    Attending: After 9:30 EST.

    If you want to hold off on it until after 9:30, that would be great.
     
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  16. Sikamikanico

    Sikamikanico Video Team #corruptstaff
    Forge Critic

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    Ethereal.

    In my files. Asymmetric 4v4 map. Never been tested. So looking for super serious feedback as scale is a concern.
     
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  17. qrrby

    qrrby Waggly piece of flesh
    Senior Member

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    Finally finished Reconciled v2.0

    Started from scratch, scaled the map down, went in a more 'remix' route, and dimmed the purple yet again.

    It's only set up for slayer atm, but I think you guys will really like this one :)
     
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  18. S0UL FLAME

    S0UL FLAME Mythic
    Senior Member

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    GamerTag: The S0UL FLAME (0 is a zero)

    Map File: Sentenced

    GameType: Slayer, 4v4

    It's an asymmetric map based on Prisoner. It's currently half-blockout, half-art finished. But it's fully playable, Cameras and all. Thanks again.
     
  19. Yekkou

    Yekkou Yellow, but with "kk"s
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    Actually, Max, I would like another test on Yesterday if you could! I did make weapon changes and removed the ghost, worked on the framerate issue too. It was in Demption lobby recently, but if you'd like to test it as well, I'd appreciate it. I could use more opinions.
     
  20. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

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    Gt: Halo 5 is Grief

    Map: Vanned Goods


    Multi Team (8 teams of 2)
    16 player BTB Oddball

    EDIT: Please run odball first.
     
    #240 SaltyKoala, Apr 22, 2016
    Last edited: Apr 22, 2016
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