The Cartographers Want Your Infection Maps for Matchmaking!

Discussion in 'Announcements' started by WAR, Apr 13, 2016.

By WAR on Apr 13, 2016 at 11:55 PM
  1. WAR

    WAR Cartographer
    The Creator Forge Critic

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    INFECTIONheader.jpg

    The Community Cartographers are collecting Infection maps to be added to Halo 5's matchmaking playlist. While we don't have any dates to share, we know that 343 is intent on creating a playlist for this gametype shortly. We recommend that you submit your map to as many website platforms as possible to ensure that your map receives the recognition and attention it deserves.

    SUBMIT YOUR INFECTION MAP

    Please submit your infection maps on Halo Waypoint by visiting the following link: MAP SUBMISSION THREAD.

    Maps are due April 23rd

    When your infection map is complete and you are submitting it on Halo Waypoint, please follow the proper format when submitting your maps. Simply copy and paste the provided structure verbatim into your post. Failure to include portions of your submission may result in your map not being reviewed, please make sure to include everything that is not listed under the Optional section. For screenshots, you are free to embed them in your post, but please include a link to the screenshot on XboxDVR.com as well, so that I can download the original file at full resolution. For videos, please try to keep your video under two minutes, if possible.
    • Map Name:
    • Author(s):
    • Gametype: (“Infection”, “Hivemind”, or create one of your own)
    • Map Description: (at most 1-2 sentences)
    • Screenshot: (XboxDVR link)
    • (Optional) Video: (XboxDVR or YouTube link)
    • Map Name: Freeman Bay
    • Author: REMkings
    • Gametype: Hivemind
    • Map Description: An asymmetric seaport village that supports 12 players

    Screenshot-Original4_zps0av8frfg.png




    Please use this thread for questions relating to submission guidlines or gametype information only.

    As you may have seen in the recent Reddit thread, The Truth Behind the Cartographers, we will be implementing a new map submission system on waypoint in the near future.

    "We've been keeping an eye on feedback on maps process for quite some time, including stuff dating back many years. The Forge, Multiplayer, and Community teams are working together to determine the best ways to heavily adjust processes and restructure moving forward, beginning with the next upcoming community map submission period, which will focus on grabbing some new Infection maps for consideration. Look forward to a Waypoint submission thread next week. Thanks for all of the feedback and thoughts thusfar." - BRAVO

    GAMETYPE DETAILS
    - 12 Players
    - All classic or previously existing infection game modes such as 'Infection', 'Hivemind', 'Braaains', etc.
    - Create your own custom gametype variant via custom menu options and test with your friends using honor rules.


    BE AVAILABLE FOR FEEDBACK


    After your infection map is submitted, it will be reviewed by the Community Cartographers. They will be meticulous in looking for any map issues that will impact gameplay: player containment, incorrect spawn points, misplaced kill barriers, unruly geometry, etc.

    If any revisions are required, the Cartographers will contact the map’s creator with feedback. Maps that are not properly contained with kill boundaries or suffer from performance issues won’t be considered for matchmaking.

    As always, 343 Industries has the final say in everything that goes into matchmaking and when the playlist is updated. The Community Cartographers will make recommendations, but 343 Industries will make the final call.

    Finally, if your map does not make this first matchmaking implementation round, please still complete it and submit it in this thread so that we can update the playlist in the near future.
     
    #1 WAR, Apr 13, 2016
    Last edited: Apr 15, 2016
Tags: this article has not been tagged

Comments

Discussion in 'Announcements' started by WAR, Apr 13, 2016.

    1. Soldat Du Christ
      Soldat Du Christ
      Yes! An infection playlist with dedicated infection maps!

      Can't wait to see the awesome content everybody has to offer. If the btb map selection is any indication then i'm sure we will get the best of the best.
    2. CANADIAN ECHO
      CANADIAN ECHO
      And so it begins!!
      REMkings likes this.
    3. cluckinho
      cluckinho
      This is great, but many of the things you need to know to build an infection map are unknown at this point. Zombie jump height? Zombie speed? No. of starting infected? Initial weapons? Can humans clamber? What about zombies?

      Sure you can make some assumptions, but it'd be nice to know for certain.
    4. WAR
      WAR
      Yeah, unfortunately we don't have access to the game mode and will not be given any details regarding gameype settings until its released. Keep in mind that maps should be scaled for 12 players and weapons can be placed on map for scavenging / pickup like we've seen from 'Hivemind'. Maps should be designed for 'free-range infection' mode as well.

      If anyone is looking for honor rules infection gametype settings you can pull some from either PA1NTS or REMkings, who both spearhead the BIOC group. They do regular custom infection lobbies. Perhaps I can reach out to them to see if they would be interested to schedule some open map testing custom lobby sessions for people to join.
      Last edited: Apr 14, 2016
      REMkings, J A Y and cluckinho like this.
    5. Sikamikanico
      Sikamikanico
      Already working on something for this. :)
      REMkings likes this.
    6. AgentPaperCraft
      AgentPaperCraft
      More testing begins at 8pm Saturday Eastern Time. Shoot me a message if you need invites when we start.
      Last edited: Apr 15, 2016
      Doctor Squishy likes this.
    7. WAR
      WAR
      Lets keep the trolling down to a minimum, especially since its coming from CC's and ForgeHub staff. Its hard for new users to identify.

      This thread is meant for map submissions, I will clear the room for proper discussion and map submission.
      Last edited: Apr 14, 2016
      a Chunk, Dunco and Sikamikanico like this.
    8. Sikamikanico
      Sikamikanico
      How does one set up the spawns on an infection map anyway? Are all spawns neutral? Red and Blue?
    9. SaltyKoala
      SaltyKoala
      Awesome guys. Great way to announce it, so all can see.
    10. SammichEaterPro
      SammichEaterPro
      Attackers and defender spawns for both inital's if your map is completely accessible for humans and infected. Because of the join-in-progress feature, if you map has areas for infected ONLY to respawn then it is wise to use specific labeled respawn points.
    11. Ray Benefield
      Ray Benefield
      These dates are straight from the multiplayer team. There will be two submission dates:

      April 17th (actually by Monday beginning of the work day)
      April 25th (also by Monday beginning of the work day)

      The first is for maps for the initial release of the playlist, the second date is for those that could be added shortly after the playlist is added. The dates come as is and we are just the messengers. Good luck everyone and please help each other out in testing with the honor rules gametypes that can be found in the files of PA1NTS or REMkings. Expect 12 man lobbies for Infection games to get a grasp on scaling.

      Ideally you get these maps visible prior to those dates as ideally the Cartographers need the chance to test them and proof them for any minor details that need changing. Keep in mind, submitting a map does not guarantee its inclusion just that it will be seen.
      Doctor Squishy and Goat like this.
    12. SammichEaterPro
      SammichEaterPro
      ****. I have finals until monday afternoon. Could the end of the work day be a possibility?
      Last edited: Apr 14, 2016
    13. Ray Benefield
      Ray Benefield
      Well you can always try for the second wave. No need to get into the first wave. Take your time on it and it will pay off.
      Clip and Doctor Squishy like this.
    14. SammichEaterPro
      SammichEaterPro
      Is there any details that can be let known about the game type specifications to better construct our maps? Apart from the pick-up/scavenge and 12-player lobby size that is.
    15. Ray Benefield
      Ray Benefield
      Best we have is to use the gametype that PA1NTS or REMkings have. Other than that we have not been given any details at all.
      WAR likes this.
    16. SammichEaterPro
      SammichEaterPro
      343: "Hey we want maps for a game type that doesn't exist yet"
      Community: Ok cool but can we have any details?
      343: "Nope. Have fun!"
      Community: [​IMG]
    17. MULLERTJE
      MULLERTJE
      It's a great thing that we can all participate for this playlist. I've posted my map on this website but still awaiting more details about the gametype for spawning and maybe some environmental changes. Consider it a WIP. Will keep an eye on this thread for an actual submission.
    18. Anarchy Kane
      Anarchy Kane
      Im banned from using waypoint forums can there be a submission thread on this site?

      Can we submit multiple maps?
      Pedaeus, Orzium and TeddyBearYoshi like this.
    19. TeddyBearYoshi
      TeddyBearYoshi
      Why would we put a ton of effort into a map if it turns out it's just not going to work because we aren't given any details on the mode? How does that make sense...??

      You can't expect maps for a mode if you won't give information on that mode.. it's ridiculous, honestly.
      AnonomissX likes this.

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