While I've criticized your design choices in your previous maps, there's really no denying that you know how to make a good looking map. This one is no exception. I'll definitely be running this map in one of my lobbies soon and maybe come back with some feedback if I have any
The Aesthetics look spot on and the layout looks like it could be fun to play on gonna have to give this one a download, good job man!
This looks a lot like 343 Guilty Spark. Based on Para's stream last night, the map seems very perimeter based. Aside from rushing (I think it was damage boost, may have been camo) under the pelican, it seemed like nobody went to the center area of the map, they just moved around the outside structures and looked towards the middle every once in a while.
I just got done doing a walkthrough on this map. The aesthetics are phenomenal. I'm looking forward to booting it up and seeing how it plays. Nice work, man!
N3gat1veZer0 updated Sentinel with a new update entry: Massive changes Read the rest of this update entry...
N3gat1veZer0 updated Sentinel with a new update entry: done... maybe... hopefully? Read the rest of this update entry...
N3gat1veZer0 updated Sentinel with a new update entry: Few layout changes Read the rest of this update entry...