Sentinel

Discussion in 'Map Discussion' started by N3gat1veZer0, Apr 9, 2016.

  1. N3gat1veZer0

    N3gat1veZer0 Legendary
    Forge Critic Senior Member

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    Vincent Marino submitted a new map:

    Sentinel - Swampy, Asymmetrical, Forerunner map

    Read more about this map...
     
  2. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    vince stahp
     
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  3. #TeamArbiter

    #TeamArbiter Legendary
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    This map looks very neat, and it looks as is it would play fun, my only thing would be that you would need to work on the forerunner interior designs a litttle bit more, but really nice doors, and cool atmosphere
     
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  4. N3gat1veZer0

    N3gat1veZer0 Legendary
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    what I do dis time?
    --- Double Post Merged, Apr 9, 2016 ---
    I've set aside some objects for updates and so long as nothing is gamebreaking then I will probably do a little more on the insides. Thanks for feedback. The more people I have look at it the better.
     
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  5. #TeamArbiter

    #TeamArbiter Legendary
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    yeah man but really though it looks like a great map so just know I'm not hating on it
     
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  6. Black Racher

    Black Racher Forerunner
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    As usual when you post a map... it has a really nice aesthetic. It looks really solid in it, the environment seems logical and credible. It's really really cool !

    I think everybody could leard things by just look at your maps 'cause you have a realistic vision of the natural environment. Maybe you could just do better by adding some leafs on the ground or on the floor where there are already leafs falling like there : http://www.forgehub.com/attachments/halo-5-guardians-33-png.22733/

    You did it on the Pelican, it could be more detailed by doing it on the structure.

    Nice job.
     
  7. N3gat1veZer0

    N3gat1veZer0 Legendary
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    ahh i see what you mean. thats a really cool idea. Something i didnt manage to get because i posted the wrong walkthrough (and got rid of the correct one) is that the main blue room has been lit up a bit more and the whole structure has some tree roots coming through the walls and roofs a bit. I'll get some pictures of that tomorrow. Again though, i dig that idea i'll see what i can do with that
     
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  8. SpartanNick 198

    SpartanNick 198 Legendary

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    Didn't N3gat1veZer0 make this map? I played it with him and RLD yesterday.
     
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  9. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Vincent Marino IS NegativeZero. ;)
     
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  10. SpartanNick 198

    SpartanNick 198 Legendary

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    I see. I just thought the name tag had to be the gamertag.
     
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  11. a Chunk

    a Chunk Blockout Artist
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    While it makes sense to me to have your GT and Username be the same, it's by no means a requirement.
     
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  12. SpartanNick 198

    SpartanNick 198 Legendary

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    I see, I didn't know that. I just thought it would be easier for those who want to download the map. But whatever, the map is incredible. It plays great on 4v4, I bet it'd be good for FFA and Infection too.
     
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  13. Kaz

    Kaz Legendary

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    I aplaud you sir
     
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  14. BlackDeath10

    BlackDeath10 Ancient
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    This map is awesome!
     
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  15. N3gat1veZer0

    N3gat1veZer0 Legendary
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    Thanks :)
     
  16. PolyG

    PolyG Legendary

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    9/10 worst Guardian remake I've ever seen
     
  17. SmoknBrlz64

    SmoknBrlz64 Legendary

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    To me this map screams Halo 2, specifically the final two levels of the campaign. Love it!
     
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  18. N3gat1veZer0

    N3gat1veZer0 Legendary
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    Fantastic to hear. I always try and design my maps to feel like they came from a previous halo game. To hear that from another talented forger means I'm doing something right. Thanks :)
     
  19. hop man

    hop man Forerunner
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    Looks beautiful! Great work on the use of ivy!
     
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  20. N3gat1veZer0

    N3gat1veZer0 Legendary
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    N3gat1veZer0 updated Sentinel with a new update entry:

    Glowy Foggy

    Read the rest of this update entry...
     

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