I apologize for this post, but who posted a project dump some time ago with one being a Dark Souls theme? I can search too long at work.
If you don't agree that halo 3 2v2 was the most competitive game of all time you're an idiot. And that is my argument.
We all know that Halo 4 is the most competitive and creative game ever. "It redefined console shooters forever man." "Personal ordinance was truly revolutionary. It changed the meta in such a great way, you didn't even have to leave your base to get that Rocket Launcher. You just blow dudes up as they walk in the door. Instant Perfection." Said no one ever...
So in just one page we went from 1) quitting forge to 2) halo sucks now to 3) Doom ok I f*ckin love this thread
Since Infection didn't get released, and I'll be away from my Xbox all weekend, I'm hoping to get this out next week. The Creative Force retro (not sure where we're posting it) has a more high level summary, but basically it's a DIY Infection guide. The canvas is on Eden (RIP lighting), but the hope is to get it out to different canvases if people find it useful. "Viral" infection guide rough draft Still gotta tighten up some of the boundaries, optimize it, and figure out how to despawn pistols after a human death, but the system's PoC went surprisingly well. Calling it "Viral" for a lack of better name.
With fair starts, increased jump height, and no demon runes, it would be a competitive dreamland. ANYWHO, Ep 3 is up in a bit ! woo!
mini is the new meta OS area is still up in the air and so is some height variation on the bottom level. Might also move the teleporter locations. It's otherwise a pretty solid concept at this point.