How bad is the open map lighting problem? I wanted to make a castle map on top of a mountain... but I could just make a UNSC themed map... neatly enclosed within walls. Safe from the horrors of natural lighting problems.
Right? Now I can go back and add to Trestles since I can delete the invisible blocks & script pieces I had to use to drop spawn weapons.
Salty told me when I was making that roman styled map that if they ever add ivy the map would be the best ever
Don't feel bad, I think the average span of absence for someone who announces their departure from Forge is about a week.
well I still don't want to forge, but it would have been nice to not have to deal with all the **** they just fixed when I did