Desert Assault

Discussion in 'Map Discussion' started by Garrett757, Mar 26, 2016.

  1. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    Garrett757 submitted a new map:

    Desert Assault - Storm the trenches.

    Read more about this map...
     
  2. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
  3. GreyMuffinBass

    GreyMuffinBass Legendary
    Senior Member

    Messages:
    260
    Likes Received:
    373
    The screenshots are gorgeous. Excellent use of perspectives :p (I like the scope picture a lot)
    Honestly, they are all good pictures and I bet you had more that were top notch as well :]

    This looks like an iconic map that they could add to their community roster (when they release the update that includes community maps)

    Edit: I wonder if adding a very light fog/dust storm to this map would be beneficial to gameplay... it would suit the setting and make each team's goal a little more challenging..
     
    #3 GreyMuffinBass, Mar 28, 2016
    Last edited: Mar 28, 2016
    Garrett757 likes this.
  4. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    Thanks man I really appreciate it! And yeah its never easy picking just nine screen shots to use haha

    I've yet to get a full lobby with the it yet but its been pretty fun even with 8-10 players, obviously the more the better for a map like this. And I wish I could add in a sandstorm like setting, but in order for the map to look like sand I had to set the near and distant fog to certain settings unfortunately. I'll look into it more. Thats why I used so much smoke and fire. One problem with that is it tends to go away after a round or 2...
     
  5. GreyMuffinBass

    GreyMuffinBass Legendary
    Senior Member

    Messages:
    260
    Likes Received:
    373
    I think you can fix that fire issue with despawn/respawn scripts, not sure about that. But they can be set to despawn/respawn on round start with delays etc.

    And, I think you can get away with changing the near fog... I thought it was the distant fog that had to be specific... lol if I am just making you sad about the fog stuff I'm sorry XD (maybe they'll finally add "Beach" to the Nature section someday?)
     
  6. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    Thats a good idea I'll definitely look into that because it looks great with it there. Ill look into the near and distant fog settings. I really just watched a Mr Pokephile video for creating sand terrain and you mess with the near and distant fogs. I'll see what i can get away with though haha
     
  7. GreyMuffinBass

    GreyMuffinBass Legendary
    Senior Member

    Messages:
    260
    Likes Received:
    373
    Oh, I know it would look great! :D I have a fetish for themed maps lmao XD
    but really, I think if you used a gently lit sand-coloured fog with semi-harsh winds, it would look epic. (if it were possible) you know :p
     
  8. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    I think themed maps with great aesthetics is what really makes the map so I know what you mean, I'm about to hop on and see what I can do.
     
  9. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    Garrett757 updated Desert Assault with a new update entry:

    Fx, aesthetics, Sandstorm

    Read the rest of this update entry...
     
  10. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
  11. Garrett757

    Garrett757 Legendary

    Messages:
    163
    Likes Received:
    116
    Garrett757 updated Desert Assault with a new update entry:

    Gamemode/map

    Read the rest of this update entry...
     

Share This Page