NightAvenger01 submitted a new map: BLACK SAILS II - Two massive pirate ships locked in an epic battle to destroy the other! Read more about this map...
we have play tested it MANY times! And every time it plays great! I know it seems like i am just saying that because i made the map. But it truly does play well. We havent had any complaints about it and we have played it at the very least 10 times now. Full matches with full lobbies. I didnt show it in the pictures on here, but in the lower floors i have multiple rooms down there. All mainly meant for spawning, but no one complains about spawning and we again havent had nay bad reviews =D
I would love to see the lower decks, so a couple extra pics would be good and a vid would be better. Everyone wants videos these days.
Get a full lobby on it and play. Arm everyone with energy swords and shotguns. It's not meant to be a serious kind of competitive map. It's fun, new and different from all the other things we are seeing...
I absolutely love the idea of this. I wonder, could it be made into a mini-game where you can choose to kill enemies or keep them captive. Say, Infection. If you sneak up on them and kill them, they then spawn in a cell. So it won't necessarily become overwhelming for the survivors. I understand Infection isn't here yet, just a thought though.
NightAvenger01 updated BLACK SAILS II with a new update entry: BLACK SAILS II Read the rest of this update entry...
I have played this a few times! My lobbies enjoy it. Too bad H5 scripting sucks, otherwise you could have both ships rock a bit.
Yes? Yeah it would be great if H5 scripting wasn't so glitchy and broken, I mean this is far fetched, but having large things that can move fairly clean would be great. I see the space battles and different vehicle glitches, but even that doesn't really do it for me.