Hazard

Discussion in 'Map Discussion' started by Sethiroth, Mar 1, 2016.

  1. Sethiroth

    Sethiroth Sensei
    Forge Critic Senior Member

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    Sethiroth submitted a new map:

    Hazard - Beneath us, there are many Hazardous things which we no nothing about. 2v2

    Read more about this map...
     
  2. SoloXIII

    SoloXIII Sentinel
    Senior Member

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    Thanks for posting this, Seth. It was a pleasure working on this with you, and I'm really proud of the work we put in on this. Looking forward to seeing how people respond to the design!
     
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  3. BedCedric

    BedCedric Forerunner
    Senior Member

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    Since I have seen your map, I hate my Chiron remake. The design of your map is really good. Nice job.
     
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  4. MetalDeadKid

    MetalDeadKid Legendary

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    Holy yoink, don't say that! I LOVE your remake, got inspiration from it. I'm working on a map with similar aesthetics as yours. This map, however, I'm speechless. Both your maps are unbelievably amazing.
     
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  5. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

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    map's too grey needs moar 4chub
     
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  6. Sethiroth

    Sethiroth Sensei
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    Well this is more of a redesign, so you should still finish yours.

    Thanks for the Compliment
    --- Double Post Merged, Mar 1, 2016 ---
    TOO GRAY...NOW YOU TELL ME. LOL. At least the piston is orange ;)
     
  7. Goat

    Goat Rock Paper Scissors Scrap
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    **** that piston
     
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  8. Sethiroth

    Sethiroth Sensei
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    Man Goat thats just nasty on all sorts of levels :)
     
  9. TurnupAtol

    TurnupAtol Legendary

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  10. Toastman

    Toastman Ancient
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    Orange and black is the best color scheme ;) Looks super fantastic.
     
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  11. Sethiroth

    Sethiroth Sensei
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    Thanks. We tried tons of colors but orange and yellow where the best but yellow was to bright and to help keep mood darker since it's suppose to be underground we went with orange
     
  12. Sethiroth

    Sethiroth Sensei
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    MultiLockOn and SecretSchnitzel like this.
  13. NonstopSuperguy

    NonstopSuperguy Legendary
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    Reminds me of the first mission from Halo 2. Great work dudebros!
     
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  14. Sethiroth

    Sethiroth Sensei
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    It was somewhat intentional. I noticed for a long time that spawning at blue in the start was better. But it didnt bother me that much because top elevator/red spawn was a better place to hold in the normal game. There is some opening strats that me and solo came up with from red spawn that help out. I think that red side is the overall more powerful position on the map through out the normal game but yes blue does have a better start. Because of this it didnt bother me personally. I will keep an eye on that as the map gets played more.

    Thanks for the comment
     
  15. Sethiroth

    Sethiroth Sensei
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    If the hatch your referring to is the one in elbow by snipe. Then it has always been clamberable? In terms of set up there all effective if you have the weapons, from my playtesting. I seen people setup in Snipe room vary effective before. I am glad to know people are playing the map. :)
     
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  16. Sethiroth

    Sethiroth Sensei
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    Sethiroth updated Hazard with a new update entry:

    Update 2

    Read the rest of this update entry...
     
  17. II SEGA USA II

    II SEGA USA II Spartan III

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    Had the opportunity to play this map many times in the community doubles play list. It plays amazing and looks great at the same time. Cool layout, great flow and fun engagement set ups for all the rooms. Nice work!
     

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