"CE Pistol"

Discussion in 'Halo and Forge Discussion' started by SloppyBottom, Feb 23, 2016.

  1. SloppyBottom

    SloppyBottom Recruit

    Messages:
    264
    Likes Received:
    417
  2. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

    Messages:
    2,670
    Likes Received:
    7,152
    :(
     
  3. Sitri

    Sitri Ancient
    Senior Member

    Messages:
    156
    Likes Received:
    319
    At least it has bleedthrough, unlike the other headshot weapons since 4.
    Even if it is hitscan, it's better than the current Magnum.
     
  4. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

    Messages:
    2,717
    Likes Received:
    3,623
    So it's 3 shot kill with headshots? Pretty fast kill no?
     
    Xandrith likes this.
  5. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    The reload animation is awful as well...

    I didn't expect any better, but it still makes me sad.
     
  6. AoMUnknownV2

    AoMUnknownV2 Ancient
    Senior Member

    Messages:
    70
    Likes Received:
    23
    I'm afraid that this is gonna break balancing so hard, but will just have to wait and see what happens.
     
    #6 AoMUnknownV2, Feb 23, 2016
    Last edited: Feb 24, 2016
  7. Soldat Du Christ

    Soldat Du Christ Legendary
    Senior Member

    Messages:
    1,530
    Likes Received:
    2,353
    You guys chill, 343 has done an amazing job at ballencing the weapons so far. The H2 Br had differant enough stats to make it feel a little different and still be ballenced. Even though though the H5 Br feels more like the real H2br than this new one does.
     
  8. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    Beta it has more aim assist and Bullet magnetism. :p
     
    Xandrith likes this.
  9. Chan

    Chan Ancient
    Senior Member

    Messages:
    228
    Likes Received:
    68
    Hitscan as opposed to what?
     
  10. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    Not hitscan.
     
    xzamplez likes this.
  11. SloppyBottom

    SloppyBottom Recruit

    Messages:
    264
    Likes Received:
    417
    The original CE pistol simulated a projectile, meaning players had to lead their shots at long range. As a 3sk weapon with a perfect kill time of like 0.6 seconds, it's very important how the weapon behaves for balance reasons. If it has too much aim assist or bullet magnetism it won't be a good reproduction of the original weapon, and could be overpowered. I was hoping the CE Pistol might make a good competitive starting weapon for Halo 5. Still hoping, but this news has me worried.
     
    Something CEsar, Xandrith and a Chunk like this.
  12. Merder Smerf

    Merder Smerf UCC:Forge

    Messages:
    252
    Likes Received:
    253
    If it's just for war zone then who cares, make it a 1sk weapon with lock-on unscopped for all it matters- war zone is fun but it sure isn't balanced or competitive. if it's going into the arena sandbox then as long as its just a power weapon placed sparingly then cool we have a fun new powerful weapon that looks really cool and reminds me of the old days AND it should be stronger than whats in your load out, its the original gun it's literally a legendary weapon it should carry some weight. I'm psyched.
     
  13. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885

    See guys, it's because of idiots like this that the weapon will be fundamentally broken.
     
  14. Merder Smerf

    Merder Smerf UCC:Forge

    Messages:
    252
    Likes Received:
    253
    lol i see why you're so popular around here. you know i would think having a perfect stock replica of a weapon from an entirely different game with an entirely different sandbox would be more of an issue but you're probably right, halo is just ruined now. Also correct in assuming that my opinion has any baring on what 343 does. they call me all the time for advice. it's nice i feel important.
     
    Something CEsar, gcw0068 and Xandrith like this.
  15. Overdoziz

    Overdoziz Untitled
    Forge Critic Senior Member

    Messages:
    1,890
    Likes Received:
    1,209
    You really have a way with words, Schnitzel.
     
    SecretSchnitzel likes this.
  16. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

    Messages:
    2,433
    Likes Received:
    1,885
    No, I'm saying the have a tendency of catering to the ignorant opinions of the masses. Your post was some straight waypoint drivel.
     
  17. Merder Smerf

    Merder Smerf UCC:Forge

    Messages:
    252
    Likes Received:
    253
    whatever you say homie. i'm not gonna argue with you on the internet.
     
  18. SepticonWarrior

    SepticonWarrior Legendary

    Messages:
    26
    Likes Received:
    7
    I'm not going to start any long argument over this but this annoys me that you think hitscan is a bad thing.

    First off, H:CE was LAN only so the need for hitscan is lower. Secondly, the M6D simulated hitscan mechanics in way that many would argue that it was hitscan. It had a great deal of bullet magnetism which as a result extended your line of sight; a player could consistently (which is why so many liked it) deal damage to their target as long as their reticule was over the target atleast a little bit (and a large reticule in the original). Not only that, but a consistent headshot required a skilled player to know that you place the reticule "above" the target's head since the bullet's magnetism allowed for more 3-shot success. To say bullet magnetism (as well as auto-aim) didn't play a part in CE and that weapon is inaccurate; it basically pioneered its strong existence into H2 and H3.

    To say you needed to lead your targets leads me to believe that you aren't comparing the correct CE Pistol because the one I knew and loved made some of the worst maps nastalgic. It even made 4v4 on Blood Gulch some of the greatest games I played back in the day (Coag was some of the worst games). This wasn't because the M6D acted like a projectile weapon, where you need to "guess" your aim, but moreso because it acted like hitscan, where you hit where you aimed.

    All anyone wants from the weapon is for it to be consistent, allow sightlines, and give the player control over their success. Most good games (including QuakeIII if I'm not mistaken) have a mixture of projectile and hitscan, and it all depends on how you want the game or weapons to perform in certain environments.
     
    #18 SepticonWarrior, Feb 24, 2016
    Last edited: Feb 24, 2016
  19. SepticonWarrior

    SepticonWarrior Legendary

    Messages:
    26
    Likes Received:
    7
    I was only curious if it had Auto-fire where it was really random just like the original or is it Pulse-fire only like H2-5's Magnum and BRs. It looks like it was done good enough though for older fans to be happy despite some minor differences in reticule size and a few CE gameplay aspects.
     
  20. SloppyBottom

    SloppyBottom Recruit

    Messages:
    264
    Likes Received:
    417
    I never said hitscan was bad or the pistol not being a projectile is bad. I said it not being as originally designed could be a negative sign. If it's too easy to use--that's bad.

    If you want to preach a sermon feel free, but I don't see why you made it a direct reply to me. It bothered me. Not trying to start an argument.
     
    #20 SloppyBottom, Feb 24, 2016
    Last edited: Feb 24, 2016
    SecretSchnitzel, gcw0068 and Xandrith like this.

Share This Page