SecretSchnitzel submitted a new map: Twice Foresake - A forlorn Forerunner facility sits nestled in this snowy mountain range. Read more about this map...
Excellent map. 4 of us played it with Rockets and had a blast. Several actually. Aesthetically pleasing as well. If I may suggest: change the color of the grav lift light to something further away from the color of your teleporters. There were a couple of disorienting moments. Also I found a ledge in the pit that you could probably fix in 2 seconds. Keep forging! I'd love to play the map with you so feel free to add me. My gamertag is also Tom Cinder.
This is a very well-made map; I loved the theme! The way many of the structures were organized was clearly reminiscent of the Two Betrayals style you were trying to pull off. I played a match of slayer on this a couple days ago and I had a blast. The only things I would say you should touch up on are the named location volumes and some small areas that showed z-fighting. Also, I managed to find a way to get out of the map while checking it out in a custom game (http://xboxdvr.com/gamer/Lil Black BUBBA/video/13671279), so don't forget to either patch that up more or add some kill boundaries. Other than that, I think the map's fantastic. Great job!
Yeah, the getting out of the map exploit was a slight over sight on my part. I patched that in a recent version a couple days ago. As for z-fighting... I don't get it man. I get rid of z-fighting where it crops up, then after a couple games it appears somewhere else as if the pieces are shifting. A bit frustrating as I'm not exactly one for leaving z-fighting on my maps. :/
Looks like you got another mention by 343 in their latest bulletin! Halo Bulletin: The Storm is Coming
Update log: Blacked objects fixed (thanks forge team) Sniper 1 spare clip (vice 2) Sniper respawn at 2 min OS respawn at 90s Camo respawn at 60s Snow effect turned on Hidden Grunt added Enjoy.
Saved a new file, getting rid of the "v4" suffix. New file has several changes, as listed below. Optimized some piece usage Swapped out decorative light pieces for shield generators Knocked out walls and cleaned up space inside OS Tower Widened all doorways Significantly widened doorway at Snipe building Redesigned all doors to have same aesthetic Incorporated "trolly" Scattershot ledge into the map properly with a new area Removed BRs, added a second Light Rifle Enjoy.
SecretSchnitzel updated Twice Forsaken with a new update entry: Massive Update! Read the rest of this update entry...
Your last picture showed the top of the main bridge instead of underneath it. I think the new shot looks good.
I haven't changed anything... must have randomly chose a new thumbnail when I edited the thread recently.
One final note I didn't put in the review. There isn't a single 4v4 map in Halo 5 that plays better than this map. And honestly I doubt there's going to be.