What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. cluckinho

    cluckinho Well Known
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    [​IMG]

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    Doubles map! Really happy with this one.
     
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  2. thefro3po

    thefro3po Well Known
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    Xandrith likes this.
  3. Xandrith

    Xandrith Promethean
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    That is Hangar by Solo XIII
     
  4. VwS Executioner

    VwS Executioner Sweaty Online Warrior
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    Pretty sure even a 1:1. Remake will play the same as it did on h4 I wouldn't really change the map if I was you it played pretty well even at high competitive 8v8 or even 6v6 OBJ
     
  5. Mr Bouncerverse

    Mr Bouncerverse Legendary

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    Hey. You. I played a 1v1 match on Cobalt with a friend of mine, and I almost jizzed at some of the sightlines. Particularly that slanted window opening that kind of zig zags and that thin opening at the end of the receiver node that gives a view of the splinter grenades.
     
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  6. Xandrith

    Xandrith Promethean
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    Glad you liked it! I really enjoy those windows as well.
     
  7. SaltyKoala

    SaltyKoala Ancient
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    Going to start my next fantasy themed map tonight. Wip name "Blood Crypt" its gonna be a dungeon in the lurks of a cave
     
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  8. Xandrith

    Xandrith Promethean
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    [​IMG]
     
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  9. purely fat

    purely fat The Fattest Forger
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    Still have some cleaning up but it is testable. http://xboxclips.com/purely+fat/fff5c38d-4723-413f-b4ff-30208e16ff6a
    --- Double Post Merged, Feb 18, 2016 ---
    You muck
     
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  10. Buddy Jumps

    Buddy Jumps Jumpmaster
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  11. Xandrith

    Xandrith Promethean
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    now make whale satan
     
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  12. cluckinho

    cluckinho Well Known
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    Tips on spawns? Should I use spawn zones like in past games or should I not even bother with them?
     
  13. Zombievillan

    Zombievillan Ancient
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    I haven't used them in both of my 2v2s. They have had no trouble spawns at all. The game seems to work fine at least at 2v2 level.
     
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  14. cluckinho

    cluckinho Well Known
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    Okay that's what I figured. Do you use spawn orders?
     
  15. Zombievillan

    Zombievillan Ancient
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    Nope. I just set em down & roll. Just try to keep them out of long LoS & such, safe areas pointed towards getting back into action asap & they seem to do fine.
    --- Double Post Merged, Feb 18, 2016 ---
    Granted I've only tried 2v2 slayer.
     
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  16. cluckinho

    cluckinho Well Known
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    Sounds good thanks
     
  17. SaltyKoala

    SaltyKoala Ancient
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    Its my eleven fantasy prison map yo, not mideval themed. The end astheitic will look nothing like optic nation
     
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  18. The Fated Fire

    The Fated Fire Promethean
    Cartographer Forge Critic

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    Torque ->>> Artemis

     
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  19. SaltyKoala

    SaltyKoala Ancient
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    I'm drinking again , tryna mask all the pain. My high coming down, imma crash go insane!
     
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  20. MythicFritz

    MythicFritz Halo 3 Era
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    @cluckinho If you set up free for all, neutral initial spawns I believe need to be spawn order 2.

    And for the future if you setup symmetrical gametypes like flag and need spawn zones, they are applied to opposing teams. So for the red side of a map set a blue respawn zone and designate it "deactivate spawn points" or something like that.
     
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