Training Grounds This is e basic Idea for the map; *General practice for halo 5 -Movement -Weapons -Spartan Abilities *The Pit - Test your skills in a timed corse (that will actually time it for you). Post your times here with a link to the xboxdvr video for verification Top 5 Times (Position) - (Gamer Tag) - (Time) - (Kills) - (Friendly Killed) 1. 2. 3. 4. 5. I need Help with a few things. *The Timer *Target Kill Counter *Friendlies Killed Counter *Breach section (gauss cannons fire at you unless you kill the targets in time) Ideas on the back burner; *Kill targets to make it safe (Soft kill in area until targets are dead) *Moving Targets * Percision shot. (Shoot the person holding the hostage if not in time, hostage dies and counts towards Friendlies death [happens during the breach]) What would you guys suggest for the course?
I've been working on counters/sequencers and timers so I can definitely help there. Don't know of a way to have the weapons fire but we can throw objects around or make barrels and cores expose to cause damage. Moving targets should be easy enough with scripting. Objects that reliably take damage are good for taking your shots. Explosive props and vehicles have been reliable. We need to test the weapon (OnDamage) condition for reliability, since those are much smaller objects that could be embedded in the targets. Check out the Pressure Plate tutorial ForgeHub YouTube video to be able to track a player's location. Might be useful for having a finish line or for sending attacks towards a player's general location. Not sure what you can use to build the friendly and hostile targets. You'll have to embed the damageable objects in them. Not sure how well explosives or vehicles would work. We can use the number decals to display the time and kill counts. I need to put together my notes on setting up counters. I've got digital counters that go up to 8 working fine and they can be chained together to count much higher. Two linked together count up to 64. Each counter uses 4 power channels and 8 scripts, I think. I have an idea for a system that counts higher with less resources, but it's not worked out yet. I'll try to get a counters tutorial done soon, but I can scribble down what I know here if anyone wants some info sooner. Let me know if you need something specific.
Crud, a week has gone by. Added a tutorial thread on the counters here: http://www.forgehub.com/threads/scripting-tutorial-counters-1-2-3-ah-ah.150783/
Thanks, I removed my halo 5 cuz the damn thing was pissing me off, but because of the pelican props is why I'm coming back. Thank though man.
5 is one hateful mofo. Yesterday, it gave me a whole series of "screw you" spawns... Facing away from a swarm of enemies coming at me... In the path of teammate vehicles. And one Arc War zone spawn that just dropped me right into the water. When I got a nice rocket launcher from a random weapon REQ, it booted me. They need a middle finger medal to give us along with that crap. Maybe I'll draw one up and add it to the DVR save.