Marc A. Rios submitted a new map: Warden SP - Slightly re-imagination of my map Warden with a twist Read more about this map...
There are many problems here. There is no cover to protect against spawn killing. In fact, the only cover I see are the 2 on each side of the bridge, but that's considered "Lazy Cover". A good map should implement structural cover for less predictability on head to head encounters and more. I could explain fundementals, but I feel that this link will benefit you greatly in the future: Forge Fundamentals