What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. A Haunted Army

    A Haunted Army Your Local Pessimist
    Forge Critic Senior Member

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    its not an fps drop but the aiming does seem a bit jumpy. maybe a physics issue?
     
  2. Debo37

    Debo37 Ancient
    Senior Member

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    I actually fully expect to be the first idiot splattered by that thing
     
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  3. PippySaid

    PippySaid Ancient
    Senior Member

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    [​IMG]

    Hi fellow forgers! This is my first post (I believe...) I'm usually just a lurker but looking to be more active in the community! Here is the bottom center piece of a covenant map that I'm working on! I don't have much blocked out yet, just the center (I work on aesthetics too much while I work)
     
  4. Erupt

    Erupt Forerunner
    Forge Critic Senior Member

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    @xzamplez scolded me for not making my presence known. So here I am, letting it be known.

    Y'all are pumping out some inspiring stuff, by the way.
     
  5. Max Extra

    Max Extra Forged Friday Founder
    Staff Member Administrator Forge Critic Senior Member

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    Given To Fly and Xandrith like this.
  6. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    ROFLMAOLOLOLOL


    On a serious note, I have put a ridiculous amount of time into my next 2v2 map, and I haven't even started forging. Hopefully enough preparation can overcome my obsession with making **** maps.
     
  7. aPK

    aPK Greatest Forger Alive
    Forge Critic Senior Member

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    As a lot of you know, Solo, Seth, and I play always play a lot of 1v1s and 2v2s. So far in this game, we've found that the weapon sandbox is pretty lacking in that player count department. Here's a general summarization of our feelings with the weapon sandbox (not including the utility weapons):

    THE GOOD
    • Sniper - too easy to use, but needs to be in
    • Hydra - underrated manual fire, but projectiles do move too slow
    • Caster - good utility as a power weapon
    • Plasma Pistol - good counter to OS
    • SMG - ok with 0-1 spare clips
    • Rockets - dependent on map size
    THE BAD
    • Storm Rifle - too much battery life (15-20% would be ideal)
    • Suppressor - aims for you, feels cheap
    • SAW - marginally better SMG, doesn’t bring variety
    • Railgun - too much magnetism, feels cheap
    • Laser - too weak in this game, doesn’t even take out OS
    • Beam Rifle - too much battery life, doesn’t bring variety
    • Needler - aims for you, too strong vs OS
    • Energy Sword - too much battery life
    • Incineration - too much battery life
    THE “MAYBE”s
    • Shotgun - possibly too powerful
    • Scattershot - possibly too powerful
    • Binary Rifle - possible redundancy, has good ammo control
    WISHLIST
    • Grenade Launcher - one of Halo’s greatest weapons of all time
    • Halo: Reach Spiker - projectile automatic, requires leading to shred players
    • Mauler - much more reasonable Shotgun weapon

    Now the reason I am posting this is I wanted to get your guys' thoughts on this and start a discussion on the sandbox or potentially come up with some ideas on how to bring more weapons into the mix without jeopardizing the integrity of 1v1s and 2v2s. We also much prefer to play without radar, if that is any consideration.
     
  8. SecretSchnitzel

    SecretSchnitzel Donald Trump
    Forge Critic Senior Member

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    I notice not mention of the sword. Any reason why? Probably an unpopular opinion, but I've come to enjoy the sword on some 2v2 maps such as BrotasticBear's Scarlet.

    Not endorsing the sword here so much as I'm saying don't rule it out.
     
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  9. aPK

    aPK Greatest Forger Alive
    Forge Critic Senior Member

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    "Energy Sword - too much battery life"

    I also think it just becomes way too dominant in combination with OS, Camo, or Speed Boost.
     
  10. WAR

    WAR Cartographer
    The Creator Forge Critic

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    I personally think that OS should not be used in 1v1's. We need custom powerups back.
     
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  11. cleej112

    cleej112 Legendary

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    Awesome, love the power lines. I can't wait to see this finished up... looks like a lot of influences from Battle Creek?
     
  12. SecretSchnitzel

    SecretSchnitzel Donald Trump
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    Jesus, I'm blind.
     
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  13. MultiLockOn

    MultiLockOn Ancient
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    There is absolutely 0 reason for the sniper to be that easy to use, none. If people can use a projectile based zero magnetism sniper in gears with crazy aim acceleration efficiently while people are sprinting and rolling around, Halo can get away with it.

    For me personally the hydra just doesn't work as a weapon at all. Even if it was buffed the fact that it forces players to stay out of combat to use it efficiently is just annoying.

    Strangely enough all the automatics are OP except the suppressor to me, the fact that it needs a wind up and has slow moving projectiles is enough that it doesn't feel cheap.

    We agree on everything else however, especially the laser.

    <3 the grenade launcher
     
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  14. aPK

    aPK Greatest Forger Alive
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    I love the Hydra's manual fire (two direct hits to kill), especially in combination with the Speed Boost. Also, it has the ability to stun player's movement and bully them away or out of positions. In fact, I think it'd have a solid role on your map as it'd be a good tool to push players away/off of the OS bridge (but it might be problematic on the other parts of your map).
     
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  15. MultiLockOn

    MultiLockOn Ancient
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    ....How dare you use my own map against me :p
     
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  16. Blaze

    Blaze Sustain Designer
    Forge Critic Creative Force Senior Member

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    We also really need some 'knock back' weapons. The concussion rifle and a sentinel beam type gun. But this time around it should be like quake. If you catch people in the air, you should be able to hold them in the air, making jumping more situational and being able to pin people up against corners and suchx
     
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  17. Aschur

    Aschur Wubba lubba dub dub
    Forge Critic Senior Member

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    I would settle for a concussion rifle capable of juggling people in the air with its blasts.
     
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  18. Zombievillan

    Zombievillan Ancient
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    I kinda feel like Railgun is ok. I haven't noticed the magnetism you speak of but I don't go out of my way to grab it either. I have missed with it though & I have nailed it as well.
     
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  19. MultiLockOn

    MultiLockOn Ancient
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    I didn't think it was possible to miss with the railgun honestly
     
  20. SecretSchnitzel

    SecretSchnitzel Donald Trump
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    Even Given can get kills with the rail. It aims itself more than the BR!
     
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