I'm going to be making some board games in H5 like I did in MCC, but H5 doesn't have what I need to make my random dice roll boxes. I messed around with scripting a little bit with little success. My last resort would just be laying a die on the ground to shoulder charge and ground pound, which actual does work to some degree, but I want to do something more creative. Any ideas? EDIT: The board game I'm trying to do this on is in my bookmarks called "Snakes and Ladders" if anyone wants to take a peep. It's basically finished and playable, but the die will just have to be shoulder charged to roll until I can find something more clever.
Well, I tried doing something similar to that, but the dice would end up landing on the same side every time. I'm trying to see if maybe there's a way to script a die to spin really fast and randomly in the air, then flipping a switch to make it stop and fall. Then it would need a way to reset for the next turn.
You could make a die by welding items together. Make a glass dome around it and a switch that makes the floor of the covered in grav lifts for a second and auto shot off. This should randomize it fairly well, I would think.
That could work for part of it, but I think there would need to be some kind player interaction to randomize the results. In my MCC board games I had players throwing a grenade into a glass box with a die and a mix of land mines and wooden palates. Maybe if I could get a die to spin on grav lifts and having a switch to shut them off to make the die drop. I'll have to try that in the morning.