What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    3,010
    Likes Received:
    5,899
    just trolling also goat I would like to see you just use ar the whole time with kurismic, multi or xandrith on goldleaf. I think I have another color scheme set-up for hot trash it is just not a top priority.
     
    Xandrith likes this.
  2. cluckinho

    cluckinho Well Known
    Senior Member

    Messages:
    3,002
    Likes Received:
    386
    TIL you can just hold down right bumper and paint your cursor around to select multiple objects. I've been clicking RB for every object all of this time haha.
     
    fame28, Aschur, Yekkou and 3 others like this.
  3. Graybes

    Graybes Forerunner
    Senior Member

    Messages:
    137
    Likes Received:
    6

    So what I do is this?

    On my walls set a multi condition that the walls only move when I get the message from my script brain that has the timer and when a power channel is set to on.

    On my script brain I have it sending the message on a timer to the walls.

    On another brain I have a power state turned on when round starts.

    So only when both of those things happen the walls will move. And since round start doesn't trigger in forge that means the walls will only move in the custom game.
     
  4. Mr Bouncerverse

    Mr Bouncerverse Legendary

    Messages:
    105
    Likes Received:
    133
    I agree. I remember thinking how ridiculously lethal they were while playing on that map.
     
  5. AnonomissX

    AnonomissX Ancient
    Senior Member

    Messages:
    197
    Likes Received:
    262
    I JUST discovered this yesterday :p
    I would have been much further along if Halo 5 wouldn't stop disconnecting me from the servers, dumping me out of Forge, or even quitting the build on me every time I dare to copy a 20 piece group.

    AAAAAHHHH!!!!
     
    cluckinho likes this.
  6. ShadowScoundrel

    ShadowScoundrel Legendary

    Messages:
    81
    Likes Received:
    24
    Working on "Shafted" my invasion map based in a mining operation.
     
  7. imSOshiftrced

    imSOshiftrced Legendary

    Messages:
    11
    Likes Received:
    10
    Working on racetrack routes and what works w/ h5 mothergoose. GP racing will be good
     
  8. Graybes

    Graybes Forerunner
    Senior Member

    Messages:
    137
    Likes Received:
    6
    Does anyone know is any certain actions cause that grouping bug to happen where when you load up your map in forge all of a sudden many of your groups will all be grouped together in one large group?
     
    AnonomissX likes this.
  9. M0aHerder

    M0aHerder Forerunner
    Senior Member

    Messages:
    193
    Likes Received:
    67
    It's a bug, nothing you did to cause it. Though apparently it's working better for some people now (not me though, unfortunately).
     
  10. Graybes

    Graybes Forerunner
    Senior Member

    Messages:
    137
    Likes Received:
    6
    Last night I had it in the worst way. My forging buddy and I even ungrouped them all, went through and made the separate groups again. Then sure enough when we went back into forge again they were all one huge group again. It's frustrating because we can't get the bug to stop happening to the same pieces now.
     
  11. SaltyKoala

    SaltyKoala Ancient
    Forge Critic Senior Member

    Messages:
    1,274
    Likes Received:
    4,719
    Moa that frigate is looking sick, is its interior playable?
     
    Xandrith likes this.
  12. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Thanks for the relay.

    I have been planning to pull all the levels away from each other to make all the stabilizer jumps also require crouching, as I don't want to restrict the movement to just the hard routes.

    As for the scatter grenades, I just completely disagree. They are extremely useful in maps like this, and they are already in an advantageous position. The increased movement restriction may increase their allure, but its not something I have any issue with in the first place.
     
    Chronmeister likes this.
  13. M0aHerder

    M0aHerder Forerunner
    Senior Member

    Messages:
    193
    Likes Received:
    67
    Thanks! It has a partial interior, just the two hangar bays on either side of the ship and hallways connecting them. Just needed somewhere for the defenders to spawn when their main hangar has enemies in it. I might add a bit more interior, depends on how many pieces are left after the Covenant cruiser is finished.
     
  14. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Alright, after messing around for a while and sketching some stuff, I started the for real version.

    [​IMG]

    I'm trying to be as conservative as possible until the map is playable. The "snow" is supposed to be cherry blossoms in the wind, but I only just started messing around with that.

    Special thanks to MultiLockOn for brainstorming aesthetic ideas with me.
     
  15. Doju

    Doju Promethean
    Forge Critic Senior Member

    Messages:
    612
    Likes Received:
    868
    More a Japan/china fusion
     
    MultiLockOn likes this.
  16. Yekkou

    Yekkou Yellow, but with "kk"s
    Senior Member

    Messages:
    531
    Likes Received:
    1,459
    Literally added sakura petals last night to an aesthetic (and more.. oooo) map I'm making right now. Slight movement (0.50) on X, Y, and Z with a neon pink color.

    We're on the same wavelength. Twins.
    [​IMG]
     
    Xandrith likes this.
  17. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

    Messages:
    4,034
    Likes Received:
    12,012
    Oh well.
     
  18. Goat

    Goat Rock Paper Scissors Scrap
    Forge Critic Senior Member

    Messages:
    4,570
    Likes Received:
    14,945
    No, I was the guy using the Pistol. Seth, aPK and Solo were all using the AR and by the end of the game, so was I.
     
    Xandrith likes this.
  19. purely fat

    purely fat The Fattest Forger
    Forge Critic Senior Member

    Messages:
    3,010
    Likes Received:
    5,899
    thats awesome lol.
     
    Xandrith likes this.
  20. Suicufnoc

    Suicufnoc Ancient
    Senior Member

    Messages:
    133
    Likes Received:
    84
    Screenshot-Original (11).png Not sure what this is. Probably a map. Something from 2v2 to 8v8.
     
    AnonomissX and Mr Bouncerverse like this.

Share This Page