ChewyNutCluster submitted a new map: Turf War - Change all the floor panels and lights to your team's color by shooting the explosives Read more about this map...
Love this idea. I'll try it out. Can you give me a run down on the scripting. A little more detail. I'm looking for alternate ways for setting up mini-game scoring and I dig what you have here. Specifically, how does the teleportation stuff work when you turn all the panels one color. You state automatically teleported, but how does that work? Thanks and great work!
There are actually 2 ways to do this that I know of; here's the one I came up with: Each of the explosives are set to send a message when they are destroyed. There are 2 reciever teleporters: 1 in the blue room and 1 in the red room. There is a sender teleporter covering the whole play area of the map set on the same teleporter channel as both of the recievers. This teleporters is actually present throughout the entire match. Each reciever node has 12 Forge blocks right on top of it which prevent any players from coming through. These Forge blocks are all scripted to spawn and despawn on different messages recieved. Whenever a blue barrel is shot, the message sent despawns one block that's blocking the blue room teleporter and spawns one block on the red room teleporter and vice versa. Whenever all the floors are say, red, there will be 12 blocks blocking the blue room's teleporter and 0 blocks left in the red room. Now, since that reciever is unobstructed, all players will be forced through to the red room. I hope you understood all that. There's a bit more going on in the background, but that's the gist of it. If you need more info feel free to load the map up in Forge and check the scripting out for yourself. You can also invite me to an Xbox party or send me a message if you want to chat