Loginius submitted a new map: Sunrise - Blackout remake with adjusted scale to fit Halo 5´s movement. Read more about this map...
Awesome recreation! I've ran around the map a bit and have done a few 1v1s and it flows pretty smooth (the sword lift was a nice addition). But as you said the astetics need an overhaul. Examples include; the floating crane, lack of a smoke stack on top of lift roof, the cars (imo) serve no purpose and would most likely be better as standard ramps, the spark effect near sword spawn can be seen though other walls, the robotics sign on sniper tower doesn't fit in my eyes and there is a lack of unsc decaling. Lastly the magnum spawn in library should be moved to its original corner as it seems a bit cramped in its current location and the sniper should be padless in order to launch it to br tower with fusion coils. Also, I know this is a long shot but changing the theme to a sundown rather than sunrise would fit soooo much better imo, mainly because blackout featured a lot of lighting with street lamps and accent pieces which could be used very effectively if the map was a tad darker. I did like how you used that accent piece as a column in front of br tower (a little confused as to why there was only one instead of four around top mid) as it looks very similar to the original (and could look even cooler with a light fixture under it similar to the original). Finally, a bit unrelated but the plasma pistol should be replaced with an overshield to mock the regeneration field and gives players more incentive to visit the dangerous bottom mid area. This map is coming along very nicely, even in its mid-completion state it lands a solid 8 in my book, probably higher if these things are adjusted.
Thanks a lot! Thank you for the feedback. I already incorporated some of the changes you suggested like: -removed the cars and placed ramps (needs work still) -removed floating crane for now Everything else you suggested sounds really good as well. I will have to do some cleanup work for now as I reached the max amount of objects. I hope I can get back to work on this map soon and add some of the other suggestions and changes I want to make