What Are You Working On?

Discussion in 'Halo and Forge Discussion' started by ForgeHub, Jul 12, 2013.

  1. Xandrith

    Xandrith Promethean
    Forge Critic Senior Member

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    If the texure is walkable It would only make sense.
     
  2. RegrettedKarma6

    RegrettedKarma6 Recruit
    Senior Member

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  3. WAR

    WAR Cartographer
    The Creator Forge Critic

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    FX
    With fire, smoke, sparks, and more, you can add personality and storytelling to any map.
    [​IMG]
    - Fire and smoke are separate particle effects that can be placed anywhere on your map independently from one another. You can increase the size of the fire by placing more fire effects down on the floor. The size of a single fire effect is roughly a single unit in diameter. There is also a blue colored fire effect which you were able to see in the announcement video.
     
  4. Psychoduck

    Psychoduck Spartan II
    343 Industries Cartographer Forge Critic Senior Member

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    Terrain items pull textures from a global texture map. On Glacier and Alpine, this map matches the textures on the natural terrain already on the canvas. So, if you place a terrain piece over a mountain, it'll pick up the rocky mountain texture. If you place it over grass, it'll pick up the grass. Anywhere the object is placed, its texture will directly match the texture of the terrain beneath it. You can place Asteroid or Glacier items on Alpine as well, though. They will load texture's from their respective texture map. Placing a single Glacier terrain piece requires the map to load the entire Glacier texture map, however.
     
  5. Zombievillan

    Zombievillan Ancient
    Forge Critic Senior Member

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    Dude, I must have missed the fire & smoke part. It will play well into my theme I planned for my 1st map in H5.

    Did I mention how stoked I am?
     
  6. CommanderColson

    CommanderColson Forerunner
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    What if you put a terrain piece over the water on Alpine? Will it still be grass, or does the water have it's own, murky muddy texture underneath? That could be a gift and a curse.
     
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  7. WAR

    WAR Cartographer
    The Creator Forge Critic

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    You catch on quick;)
     
  8. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    Terrain placed over water looks like mud or rock where rain had just fell upon it.
     
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  9. CommanderColson

    CommanderColson Forerunner
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    Does it really? That combined with the overcast look could really lend to some rainy looking maps then. I wonder if one of the particle FX could be... nah... but maybe...
     
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  10. R3stinP3ac3

    R3stinP3ac3 Legendary

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    Anyone think that there will be more forge canvas at forge release or after?
     
  11. NILLOC916

    NILLOC916 Mythic

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    Since 343 is releasing plenty of other maps post launch, I wouldn't be surprised.
     
  12. A Haunted Army

    A Haunted Army Your Local Pessimist
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    i think if the community is there and the demand is there then it could be possible.
     
  13. NOKYARD

    NOKYARD GrifballHub
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    With the open nature of Forge this holds true for almost every aspect of the new tool.
     
  14. WAR

    WAR Cartographer
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  15. NILLOC916

    NILLOC916 Mythic

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    Holy sweet Jesus... I was just hoping for day and night versions of maps... that's just... .amazing
     
  16. Xandrith

    Xandrith Promethean
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    Doesn't make up for shipping an unfinished game!
     
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  17. a Chunk

    a Chunk Blockout Artist
    Forge Critic Wiki Contributor Senior Member

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    Oh wow. Yeah, I wasn't expecting to be able to alter the appearance anywhere near that drastically.:surprise:
     
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  18. A Haunted Army

    A Haunted Army Your Local Pessimist
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    are those images of different day times or different effects you can create with changing colour stuff?
     
  19. Preacher001

    Preacher001 Forerunner
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    Can I formally unlike Xandriths comment
     
  20. NOKYARD

    NOKYARD GrifballHub
    Cartographer Forge Critic Senior Member

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    3 different maps, same location.
     

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