After a lot of deaths, I've finally measured Remnant. X : -76.8 to 74.5 Y : -41.9 to 57.8 Z : -9.0 to 22.0 This is Remnant's usable area, the area where players and objects can exist. If a player goes past the usable area, they are killed. Similarly, if an object's origin is placed past one of these boundaries, they are deleted. This information allows players to plan ahead when making an underwater map to maximize their space efficiency. However, there are also a number of soft-kill boundaries spread throughout the map within the aquatic regions. If you're forging in that area, be sure to work around them.
Further Notes: When forging in the water underneath the map's terrain, there will be some invisible walls that prevent you from placing objects there, but can be walked through by your player. DO NOT try to bypass these. Doing so will typically kill you. Instead, use them as an indication of the map's boundaries.
After a few matches on remnant, the framerate started becoming more noticeable to me. It is almost on par with stonetown, probably because of how sweet the skybox looks. Performance will likely be a major issue for anyone forging there. I'm not sure if completely blocking the horizon from view would solve the problem, but spending a ton of time on a map here just to have it suffer major frame drops doesn't appeal to me at all. It would be helpful, since you are focusing so much time here anyway, if you could test this out and see if building here is even worth it. I'm not really feeling the underwater cloudiness. An infected would kill you before you could even get a shot off. You can't really see anything. I guess for slender it might work though. Thanks for doing all the grunt work for lazy forgers like me.
I'm not even slightly knowledgable about the area or the map so I apologize if this question is stupid, but is the area above the water forge-able so you can make a partially underwater map? Just curious.
It's forge-able, but the problem is with the soft-kill timers. You can't get rid of them, so once you're above water, they kill you.