There have been a lot of stalling on these HCS events due to party issues, etc. I still haven't received any word back about the forge maps other than they will be making an appearance at some point in Season 2.
Don't care, the mishandling so far is unacceptable. @CheChouMustGo! Seriously, this dude is a clown. If I had an employee that showcased such incompetence, you could bet your sweet ass he'd be gone yesterday.
HCS Online Cup Update As we mentioned last week, the team has been working on a hotfix for party joinability, and this fix is now available via a content update to Halo: The Master Chief Collection. Largely, this update will revert to the same party functionality that was available prior to our 4.21 update, and specifically addresses joinability issues that players with large friends lists have been experiencing. As of this time, this weekend’s ESL online cup #1 remains on schedule, and the HCS staff at 343 and ESL are currently working with teams and players to verify that the joinability issues have been resolved to ensure that things will run smoothly during the tournament. If you haven’t yet signed up for cup, head here to register, and to see the full season schedule, head here. Thanks for your patience and best of luck to all competitors. Che Chou Franchise Media Director 343 Industries Source: Halo Waypoint
Only won due to denial getting ddos'd, so they forfeited. Also split the prizemoney with denial. Gotta name the details as well war
Thats really great to hear and so honorable for :winterfox: Winterfox to split the prize pool since Denial got DDOS'd. You can't say they "only" won because of that though. Winterfox is the most aggressive team for online tournament play.
HCS Indianapolis presented by PGL is a little over a month away, and we’re getting more and more excited with each day! Today we wanted to provide you with a little more information about the tournament, as well as a few announcements. EARLY BIRD SALE For the entire month of May, team passes for HCS Indianapolis can be purchased for just $200 (a $40 discount). Assemble your team and get your passes soon to take advantage of this deal before times runs out! You can purchase your pass and find out more about this tournament here: http://www.progamingleague.com/hcs Don’t have a team but still want to catch the action? You can purchase a 3-day Indy PopCon pass here for just $45. Not only will you get to watch every minute of this premier Halo Championship Series event, but you’ll also be able to walk the show floor and visit the other awesome booths and exhibitors. For information on getting an Indy PopCon pass and to see what else the event has to offer, visit IndyPopCon.com. As always with Halo Championship LAN tournaments, you'll be able to tune in on Halo Channel or Twitch.tv/Halo. PRIZE POOL BREAKDOWN In case you missed it, HCS Indianapolis will have the largest regular season prize pool ever in the Halo Championship Series. A whopping $50,000 will be up for grabs and we can’t wait to see teams battle tooth and nail for their share. This prize pool will pay out to the Top 8 teams, and it will break down like this: 1st - $20,000 2nd - $12,000 3rd - $6,000 4th - $4,000 5th – $3,000 6th – $2,500 7th - $1,500 8th - $1,000 CASTER LINEUP We're also excited to reveal the caster lineup for the show, and we think you'll be familiar with the people who will be breaking down the action on screen and providing in-depth analysis. Here are the casters for HCS Indianapolis: Richard “The Simms” Simms: Halo community stalwart and one of UK’s finest. Alex “Goldenboy” Mendez: Global Icon and National Treasure (his words, not ours). Andy “Bravo” Dudynsky: Halo fanboy. Dave “Walshy” Walsh: Halo legend with a certain knack for strategy and analysis. Michael “Strongside” Cavanaugh: Halo Nation Champion and member of the Pro Team. We hope you’ll join us for this prestigious event. If you’re looking to compete, don’t wait to grab your team pass and be sure to take advantage of the Early Bird Sale. If you’re in the Indianapolis area, come on down to Indy PopCon and be a part of one of the unique Halo events happening this year.
They do, and the maps are still lacking differentiation. I haven't heard anything regarding forge maps for HCS Season 2 in over a month now...and I've been asking. Safe to say they're probably decommissioned. I'll keep an eye on the CC Skype chat I'm in but I just feel like I'm talking to myself sometimes... Absolutely zero communication right now
I hope they will at least learn from this forge map implementation disaster, and be better prepared if they decide to use forge maps again in the future.
Such a shame that they are not communicating anything at all anymore, I got one month left with access to a xbone as my brother is moving out then. So it would be nice to know if I need to make any adjustments before then or else I will need to have someone else to update the map if necessary. :/
I'd like to see more communication and organization, a schedule of tentative proceedings. I guess I would need to be privy to those things. Just want to know what their plans are... In other news, we're going to have a 1v1 tournament in July. Should be fun.
Doubt there's a plan. Che Chou is an incompetent moron. #CheChouMustGo I don't get why everyone is so hesitant to criticize this clown. He single handed botched season 2. Dude's a joke and needs the axe.
So this weekends results! 1st Place: Evil Geniuses 2nd Place: Denial eSports 3rd Place: :winterfox: Winterfox
It's pretty impressive to see Denial get 2nd using a sub. It'll be very interesting to see if CLG plays better with OG2 after using a sub for the last few Cups.