Sentinel

Discussion in 'Map Discussion' started by Kurismic, Apr 11, 2015.

  1. Kurismic

    Kurismic Promethean
    Forge Critic Senior Member

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    Kurismic submitted a new map:

    Sentinel - "Fast-paced games with unique battles".

    Read more about this map...
     
  2. Xandrith

    Xandrith Promethean
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    The couple of games I played on this map were, well, boring. The map just doesn't have enough going on in my opinion.

    I suggest adding some sort of hard route from bottom to top in the middle (indoor side) and maybe another room connecting the hard route. If you ended up down there that you had to travel all the way to the bases to get back up, or do a jump up outside. The result was fighting mostly in the bases in my experience.
     
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  3. Kurismic

    Kurismic Promethean
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    Thanks for the feedback. Weird how your result was base fighting, when most of the fights I have witnessed take place in top mid. I'll check it out.
     
  4. MartianMallCop

    MartianMallCop Legendary
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    Taken into account the hard route from bottom middle to top middle by OS. Thank you for your feedback.
     
  5. MultiLockOn

    MultiLockOn Ancient
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    I like how the tower explodes when you pick up overshields :3
     
  6. MartianMallCop

    MartianMallCop Legendary
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    Explodes?
     
  7. Kurismic

    Kurismic Promethean
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    "Vents".
     
  8. Kurismic

    Kurismic Promethean
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    Kurismic updated Sentinel with a new update entry:

    Update 1: Pathing and Cover

    Read the rest of this update entry...
     

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