I'll be honest those angles definitely caught my eye, looking at giving this a few runs and posting a rating!
@iparanormal, i don't know where you're having the issue of being knocked in the air when trying to go down a ramp because all the ramp 2x2 and 1x2's used are joined smoothly with the blocks using both magnets and coordinates, i even spent a whole day wrestling with object shift to get everything smooth and camo working before uploading the map so it's as polished as can be. the rest of your review just sounds like you're saying a steep learning curve with a decent amount of depth is bad? that doesn't make any sense.
the only photo i have is of the train i added to it but other then that the map is the same as the awash version. only difference is lighting.
OK I got some links for you to look at: https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/OjXH9SUiv2dBwTz/complex7.jpg
Ok I went into forge mode and added some natural geo to flesh out the space a little bit. I maintined most lines of sites while closing some that I thought were too thin bottom mid. Check out these image links below and let me know what you think. 1. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/OjXH9SUiv2dBwTz/complex7.jpg 2. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/Z2cqPwI5B2MRyPL/complex2.jpg 3. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/Ezlk1p2LS1SOyv4/complex3.jpg 4. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/68zwxrres5kcJBz/complex4.jpg 5. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/EvsOqk5hv3cqTdY/complex1.jpg 6. https://s3.amazonaws.com/uploads.hipchat.com/105834/779238/iYcCyIZ3U9yQZ15/complex6.jpg
All those rocks added make the map look a lot better imo, although doesn't that create framerate problems?
it did. when i ran around on his rocky version i noticed some stutering here and there but it does help with depth. if i get specifically requested to do something similar for tournament or MM use i'l do it otherwise i'm happy with how the map is. also, updated the pics to reflect the skyward version but both can be found in my fileshare.
Frame drops were negligable...would really need to test it out first. I think you should totally do it Haunted! Great job bringing this map to the 'Skyward' canvas, and in only a few days! I'm really excited about this map. I hope we can retrain how others play and make their lives a little more complicated. There's a lot of depth on this map with the design alone.